qzdoom/src/gl
Christoph Oelckers 2925c96b59 removed all GL 2.x code.
After thinking about it for a day or so I believe it's the best option to remove all compatibility code because it's a major obstacle for a transition to a core profile.
2014-06-21 15:50:32 +02:00
..
data removed all GL 2.x code. 2014-06-21 15:50:32 +02:00
dynlights removed all GL 2.x code. 2014-06-21 15:50:32 +02:00
hqnx - don't depend on stdint.h because older MSVC versions do not have it. 2014-05-01 12:30:56 +02:00
models removed all GL 2.x code. 2014-06-21 15:50:32 +02:00
renderer removed all GL 2.x code. 2014-06-21 15:50:32 +02:00
scene removed all GL 2.x code. 2014-06-21 15:50:32 +02:00
shaders removed all GL 2.x code. 2014-06-21 15:50:32 +02:00
system removed all GL 2.x code. 2014-06-21 15:50:32 +02:00
textures removed all GL 2.x code. 2014-06-21 15:50:32 +02:00
utility - added benchmarking calls for glDrawArrays to see how well issunig draw calls performs on different hardware. 2014-06-14 15:16:33 +02:00
gl_builddraw.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_functions.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00