..
a_arachnotron.cpp
- Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
2008-09-15 14:11:05 +00:00
a_archvile.cpp
- Turned A_Explode's affectsource parameter into a flags parameter and added XF_NOTMISSILE
2012-08-30 04:01:50 +00:00
a_bossbrain.cpp
- Fixed: Monsters spawned by the Boss Brain would not go after the player unless they were in sight.
2012-03-10 02:17:49 +00:00
a_bruiser.cpp
- Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
2008-09-15 14:11:05 +00:00
a_cacodemon.cpp
- Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
2008-09-15 14:11:05 +00:00
a_cyberdemon.cpp
- Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
2008-09-15 14:11:05 +00:00
a_demon.cpp
- Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
2008-09-15 14:11:05 +00:00
a_doomglobal.h
More header cleanup.
2008-09-15 00:47:31 +00:00
a_doomimp.cpp
- Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
2008-09-15 14:11:05 +00:00
a_doommisc.cpp
- Fixed: A_Respawn also needs to use P_SpawnMapThing-like sector finding. Since it is exactly the
2012-04-03 04:31:27 +00:00
a_doomweaps.cpp
- fixed: A_Saw used the target acquired by P_AimLineAttack for determining if it hit something, not the actual victim of the attack. This is particularly incorrect if the target is a ghost or a spectal monster.
2012-06-21 09:11:00 +00:00
a_fatso.cpp
- Turned A_Explode's affectsource parameter into a flags parameter and added XF_NOTMISSILE
2012-08-30 04:01:50 +00:00
a_keen.cpp
- fixed: A_KeenDie should not drop items.
2010-04-23 08:12:47 +00:00
a_lostsoul.cpp
- fixed: The charge attack of Heretic's imp is not precisely the same
2009-11-27 13:23:02 +00:00
a_painelemental.cpp
- added DavidPH's A_PainAttack extension submission.
2011-06-06 13:23:28 +00:00
a_possessed.cpp
- Fixed: P_LineAttack() calls that use damage type 'None' should use 'Hitscan' instead.
2012-06-17 03:18:26 +00:00
a_revenant.cpp
- fixed: WIF_STAFF2_KICKBACK did not work anymore because it depended on conditions
2009-08-30 10:43:51 +00:00
a_scriptedmarine.cpp
- Fixed: P_LineAttack() calls that use damage type 'None' should use 'Hitscan' instead.
2012-06-17 03:18:26 +00:00
a_spidermaster.cpp
- Changed: The monster refiring functions should use the same sight checking mode as the code that triggers
2010-04-03 07:10:52 +00:00