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afxres.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
boing1.ico
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
boing2.ico
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
boing3.ico
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
boing4.ico
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
boing5.ico
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
boing6.ico
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
boing7.ico
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
boing8.ico
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
critsec.h
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- Added the FCriticalSection class in critsec.h to make it easier to
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2008-04-09 04:17:13 +00:00 |
cursor1.cur
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
deadguy.bmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
eaxedit.cpp
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- Since KDIZD is the only mapset I know of that used reverb, and it didn't
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2008-05-20 04:02:49 +00:00 |
fb_d3d9.cpp
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- Various fixes for compiling working 64-bit binaries with Visual C++. The
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2008-04-29 02:43:42 +00:00 |
fb_d3d9_shaders.h
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- Updated lempar.c to v1.31.
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2008-01-25 23:57:44 +00:00 |
fb_d3d9_wipe.cpp
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- Removed most checks on vid_hw2d/test2d. This now gets checked only once per
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2008-02-14 04:58:45 +00:00 |
fb_ddraw.cpp
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- Fixed: PO_Busy() did not check for a NULL return from GetPolyobj().
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2008-02-22 00:20:11 +00:00 |
hardware.cpp
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- Changed: When the screen is being deleted the 'screen' variable should be
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2008-03-30 08:58:36 +00:00 |
hardware.h
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- Moved the code that renders the view from D_Display into a virtual function
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2008-01-11 21:04:22 +00:00 |
helperthread.cpp
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- Various fixes for compiling working 64-bit binaries with Visual C++. The
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2008-04-29 02:43:42 +00:00 |
helperthread.h
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Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
i_cd.cpp
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- Various fixes for compiling working 64-bit binaries with Visual C++. The
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2008-04-29 02:43:42 +00:00 |
i_crash.cpp
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- Various fixes for compiling working 64-bit binaries with Visual C++. The
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2008-04-29 02:43:42 +00:00 |
i_input.cpp
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- The sound code now handles restarting looping sounds itself. As far as
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2008-06-29 04:19:38 +00:00 |
i_input.h
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- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
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2006-09-14 00:02:31 +00:00 |
i_main.cpp
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- Repositioned the declaration of the file string in D_DoomMain() so that it
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2008-06-06 02:17:28 +00:00 |
i_movie.cpp
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- Adjusted the noise debug table so that fractional volume levels do not
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2008-07-01 01:28:22 +00:00 |
i_system.cpp
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- Rewrote myvsnprintf to use the StringFormat routines directly so that no
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2008-07-02 18:08:06 +00:00 |
i_system.h
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- New: On Windows, the game now checks the registry to see if you have Steam
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2007-12-06 19:15:07 +00:00 |
icon1.ico
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
resource.h
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- Added simulation of Hexen's startup screen (currently minus net notches).
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2007-01-05 04:21:14 +00:00 |
st_start.cpp
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- Fixed AInventory::PickupFlash setting with GCC.
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2008-02-17 02:40:03 +00:00 |
win32iface.h
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- Added vid_refreshrate cvar to override Windows' automatic refresh rate
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2008-02-19 02:48:56 +00:00 |
win32video.cpp
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- NULLed screen in CreateFrameBuffer if it's the same as 'old' and gets deleted.
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2008-03-30 09:30:34 +00:00 |
winres.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
wrappers.nas
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- Fixed some more GCC warnings.
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2007-12-11 02:38:38 +00:00 |
zdoom.exe.manifest
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- Fixed: The new sound pausing on menu open interrupted Strife conversations.
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2006-05-23 04:25:49 +00:00 |
zdoom.rc
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- Since KDIZD is the only mapset I know of that used reverb, and it didn't
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2008-05-20 04:02:49 +00:00 |
zdoom.RES
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |