Christoph Oelckers
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df15f00a21
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- moved more code out of 'gl'.
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2018-10-28 18:49:29 +01:00 |
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Christoph Oelckers
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54de0bf59f
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- changed a bit more stuff that doesn't need to be routed through the OpenGL interface anymore.
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2018-10-28 14:25:29 +01:00 |
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Christoph Oelckers
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4f4bcd2d7d
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- moved DrawSorted back to HWDrawList.
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2018-10-25 22:45:55 +02:00 |
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Christoph Oelckers
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3775c4756e
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- moved sprite drawer to hwrenderer as well.
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2018-10-21 17:50:01 +02:00 |
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Christoph Oelckers
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8ffeb7812f
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- made wall draw code API independent.
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2018-10-21 13:53:50 +02:00 |
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Christoph Oelckers
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d45f6b9bea
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- moved the flat drawer to hwrenderer.
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2018-10-21 00:35:39 +02:00 |
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Christoph Oelckers
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86975a71e8
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- don't use r_viewpoint directly when sorting translucent geometry.
Better store the view Z in a member variable and use that.
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2018-06-19 10:50:48 +02:00 |
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Christoph Oelckers
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9350eee0c0
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- GLDrawList moved to hwrenderer/.
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2018-04-29 12:56:06 +02:00 |
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