Commit graph

2855 commits

Author SHA1 Message Date
Rachael Alexanderson
ed4079c480 Merge remote-tracking branch 'gzdoom/master' 2018-01-06 18:00:45 -05:00
alexey.lysiuk
16333320d0 Fixed transfer of count secret flag from random spawner
https://forum.zdoom.org/viewtopic.php?t=59013
2018-01-06 17:48:49 +02:00
Rachael Alexanderson
16c6355ada Merge branch 'master' of https://github.com/coelckers/gzdoom 2018-01-04 07:19:48 -05:00
alexey.lysiuk
549a9d3cf0 Extended Actor.CheckMove() with optional position information
https://forum.zdoom.org/viewtopic.php?t=58964
2018-01-03 10:48:10 +02:00
Major Cooke
c3c1e76e8a Added vector diff functions to ZScript LevelLocals class
Vec2Diff() and Vec3Diff() work like Actor’s Vec2To() and Vec3To() but use arbitrary points
2018-01-02 14:18:59 +02:00
alexey.lysiuk
c4648a2b1c Added CheckMove() function to ZScript Actor class
https://forum.zdoom.org/viewtopic.php?t=58964
2018-01-02 13:04:28 +02:00
Rachael Alexanderson
9957864b64 Merge branch 'master' of https://github.com/coelckers/gzdoom 2017-12-29 08:40:19 -05:00
SashaTheRed
19d25b00a3 Localized 'Press Space...' in player setup menu
https://forum.zdoom.org/viewtopic.php?t=58881
2017-12-29 15:01:39 +02:00
alexey.lysiuk
996bddd602 Exposed pixel stretch to ZScript as member variable instead of function
https://forum.zdoom.org/viewtopic.php?t=58539
2017-12-29 09:42:03 +02:00
alexey.lysiuk
fbb931b759 Improved Advanced Sound Options menu
Added option for FluidSynth chorus
Removed fractional part from FluidSynth voices option
Removed duplicate localized string
2017-12-28 10:21:51 +02:00
Rachael Alexanderson
473f880d11 Merge branch 'master' of https://github.com/coelckers/gzdoom 2017-12-28 01:44:46 -05:00
Rachael Alexanderson
45531090a7 - add 'playerrespawn' skill flag to allow gameplay mods to retroactively enable player respawns in single player on all maps 2017-12-28 00:53:30 -05:00
Major Cooke
fa0082aef6 Added ability to perform reverse fades with A_SetBlend 2017-12-27 20:51:13 -05:00
Christopher Bruns
a3399c1af2 Fix: Bind the default framebuffer before testing whether hardware stereo 3D is supported. This allows Nvidia 3D vision glasses to function correctly when gl_light_shadowmap is ON.
Doc: Add "requires restart" to "enable quad stereo" option menu label, to help folks trying to setup 3D.
2017-12-27 17:50:53 -05:00
Major Cooke
1e7df5505e Added GetPixelStretch to LevelLocals struct. 2017-12-27 17:50:39 -05:00
Rachael Alexanderson
c012e7fe9e Merge branch 'master' of https://github.com/coelckers/gzdoom 2017-12-25 05:57:43 -05:00
Rachael Alexanderson
8fce9d9d2d - added menu option for 'i_soundinbackground' 2017-12-25 05:50:08 -05:00
alexey.lysiuk
35dbe965e1 Fixed tics to seconds conversion, now in ZScript
Stat screens display correct time values
2017-12-25 12:36:37 +02:00
Rachael Alexanderson
01cd6f2cea Merge branch 'master' of https://github.com/coelckers/gzdoom 2017-12-24 09:03:29 -05:00
Rachael Alexanderson
f1d73b54e9 - fix botched zscript merge 2017-12-24 09:02:25 -05:00
Rachael Alexanderson
d10304ea4e Merge commit 'refs/pull/355/head' of https://github.com/coelckers/gzdoom 2017-12-24 07:48:11 -05:00
alexey.lysiuk
aacdc3546c Fixed take ammo cheat
https://forum.zdoom.org/viewtopic.php?t=58854
2017-12-24 11:00:02 +02:00
alexey.lysiuk
563a80ff83 Added compatibility settings for Hanging Gardens
Six trees spawned below arches blocking player's path to red keycard
https://www.doomworld.com/idgames/levels/doom2/Ports/g-i/hgarden
2017-12-24 10:37:22 +02:00
Major Cooke
ceffe1ba5f Consistent style. 2017-12-16 12:17:55 -05:00
Major Cooke
0d841ab4df - Added DMG_NO_PAIN for DamageMobj. 2017-12-16 12:17:55 -05:00
Rachael Alexanderson
2054f64d3d Merge branch 'master' of https://github.com/coelckers/gzdoom 2017-12-15 08:02:28 -05:00
alexey.lysiuk
de12902d77 Increased limit for automap empty space margin to 90%
https://forum.zdoom.org/viewtopic.php?t=58653
2017-12-14 16:18:27 +02:00
Christoph Oelckers
f3ac82e112 - do not allow outside access to the variable storing the CCMD for OptionMenuItemCommand.
This can be abused to execute atbitrary commands from inside script code.
2017-12-13 22:14:30 +01:00
Rachael Alexanderson
db8a7706d1 Merge branch 'master' of https://github.com/coelckers/gzdoom 2017-12-13 14:16:51 -05:00
alexey.lysiuk
acc943329b Added null check for probe in SectorAction.OnDestroy()
Absence of check led to unhandled VM abort exception in case of saved game failed to load
2017-12-10 14:35:30 +02:00
alexey.lysiuk
ebb926e7b0 Added free space margin aka safe frame for automap
am_freespacemargin CVAR and corresponding menu options can set empty space margin for automap in percentage of zoomed out size
https://forum.zdoom.org/viewtopic.php?t=58653
2017-12-09 17:38:34 +02:00
alexey.lysiuk
e3ba9567c9 Fixed English localization issues
https://forum.zdoom.org/viewtopic.php?t=58684
2017-12-09 13:00:03 +02:00
alexey.lysiuk
81769518c9 Fixed inconsistent angle of spawned leaves
https://forum.zdoom.org/viewtopic.php?t=58664
2017-12-09 11:57:05 +02:00
Rachael Alexanderson
5584633b70 Merge branch 'reverbedit' of https://github.com/coelckers/gzdoom 2017-12-04 02:20:55 -05:00
Christoph Oelckers
d5445d7953 - reverb editor complete except for localization and saving to a proper place. 2017-12-03 19:56:03 +01:00
Christoph Oelckers
5e1100096e - work on reverb save menu. 2017-12-03 17:04:10 +01:00
Christoph Oelckers
bb2a6a4f7c - fixed mouse handling of the reverb sliders. 2017-12-03 13:06:23 +01:00
Rachael Alexanderson
7b5f0e621c Merge branch 'reverbedit' of https://github.com/coelckers/gzdoom 2017-11-28 17:43:21 -05:00
Christoph Oelckers
a069949482 - connected reverb menu with its backing data
- added an entry to the main options menu to open the reverb editor.
2017-11-26 20:11:14 +01:00
Christoph Oelckers
57058ef727 - removed all remains of the old EAX editor. 2017-11-26 15:23:07 +01:00
Christoph Oelckers
1ed1b42c21 Safety commit. 2017-11-26 14:13:56 +01:00
Christoph Oelckers
78184ad6b5 - more work on reverb menu. 2017-11-26 10:16:21 +01:00
Rachael Alexanderson
34f9f794d4 Merge branch 'master' of https://github.com/coelckers/gzdoom 2017-11-25 17:35:24 -05:00
Christoph Oelckers
3ae5f8c09f - initial work on a reverb editor based on the menu system.
This is to get rid of some ugly Windows code and make this platform independent.
2017-11-25 22:03:18 +01:00
Henk Roos
700aeaf192 Added 'static' to CreateCeiling (base.txt)
Keyword 'static'was missing in CreateCeiling.
2017-11-25 15:06:26 +01:00
Rachael Alexanderson
0063118442 Merge branch 'master' of https://github.com/coelckers/gzdoom 2017-11-14 18:45:07 -05:00
Rachael Alexanderson
0dcb1fe74c - fix zscript-side definition for Warp 2017-11-14 18:44:35 -05:00
Rachael Alexanderson
08d826a6e5 Merge branch 'master' of https://github.com/coelckers/gzdoom 2017-11-14 08:49:15 -05:00
Christoph Oelckers
5935e14c09 - exported P_Thing_Warp to ZScript. 2017-11-13 21:00:17 +01:00
Rachael Alexanderson
a0469d42df Merge branch 'master' of https://github.com/coelckers/gzdoom 2017-11-12 19:44:03 -05:00