Magnus Norddahl
|
586d5cdf1e
|
Normalize naming convention a little
|
2016-06-13 23:33:52 +02:00 |
|
Magnus Norddahl
|
69b2fa72e8
|
Moved RGBA draw stuff to its own header file
|
2016-06-13 23:10:54 +02:00 |
|
Magnus Norddahl
|
3ce2d8365d
|
Fix HUD colors when hw2d is off
|
2016-06-13 20:01:31 +02:00 |
|
Magnus Norddahl
|
0f0859b0b2
|
Special colormap support for when no hw accel is available
|
2016-06-12 22:54:23 +02:00 |
|
Magnus Norddahl
|
350857a9f6
|
Fixed fuzz effect when using multiple cores
|
2016-06-12 19:19:44 +02:00 |
|
Magnus Norddahl
|
42efc7334e
|
Fix missing particles in true color mode
|
2016-06-12 00:50:43 +02:00 |
|
Magnus Norddahl
|
5ae8e9e8c2
|
Fix missing colormap lookup
|
2016-06-11 16:17:30 +02:00 |
|
Magnus Norddahl
|
d5331e6095
|
Wallscan fix
|
2016-06-10 22:22:40 +02:00 |
|
Magnus Norddahl
|
07571da98c
|
Improved how threaded rendering is handled
|
2016-06-10 18:43:49 +02:00 |
|
Magnus Norddahl
|
27156eb60a
|
Linux compile fixes and missing variable declarations
|
2016-06-10 16:32:47 +02:00 |
|
Magnus Norddahl
|
103a6baac5
|
Support for drawing in multiple passes
|
2016-06-10 15:57:31 +02:00 |
|
Magnus Norddahl
|
24f846f702
|
Bug fixes
|
2016-06-10 14:25:56 +02:00 |
|
Magnus Norddahl
|
05b6fe6174
|
Added true color texture support for walls and floors
|
2016-06-10 13:50:34 +02:00 |
|
Magnus Norddahl
|
c452d02573
|
Added multicore rendering to true color drawers
|
2016-06-07 15:25:11 +02:00 |
|
Magnus Norddahl
|
c5fcfb664f
|
Changed rgba renderer to use a command queue system for its drawers
|
2016-06-07 00:55:52 +02:00 |
|