Christoph Oelckers
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4deb7593b5
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- final update of menu code from Raze.
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2020-10-16 22:57:30 +02:00 |
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Christoph Oelckers
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fa4ab53e7c
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- script side support for menu transitions.
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2020-10-16 22:57:29 +02:00 |
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Christoph Oelckers
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cf7518fe43
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- added two more system callbacks for menu customization.
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2020-10-16 22:57:29 +02:00 |
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Christoph Oelckers
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881a77b3a1
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- backport of menu transition code from Raze.
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2020-10-16 22:57:29 +02:00 |
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Christoph Oelckers
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b8281f4758
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- Backend update from Raze.
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2020-10-16 22:57:28 +02:00 |
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Christoph Oelckers
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3ea0658449
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- split the savegame manager into a game dependent and a reusable game indepenent part.
- added menu/advance sound alias.
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2020-10-16 22:57:28 +02:00 |
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Christoph Oelckers
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a08d87beb3
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- added a customization hook class for the menu.
Currently the only thing it does is abstracting the menu caption, but more can be added here.
Not exposed to modding yet, though, that's for later.
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2020-10-16 22:57:26 +02:00 |
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Christoph Oelckers
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4b77064fc4
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- moved most of the menu code into the backend.
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2020-10-16 22:57:25 +02:00 |
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Christoph Oelckers
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97d515005b
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- moved the menu code back to the game side.
This isn't really shareable. Although major parts may be identical, the specifics are not.
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2020-06-14 18:37:06 +02:00 |
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Christoph Oelckers
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46dc77cc64
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- fixed some issues in the menu code.
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2020-06-14 12:20:07 +02:00 |
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Christoph Oelckers
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3b7e236971
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- moved menudef.cpp to "common", as the last piece of the menu code.
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2020-06-14 00:42:01 +02:00 |
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Christoph Oelckers
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712d80006a
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- split game dependent parts out of menudef.cpp.
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2020-06-14 00:27:32 +02:00 |
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Christoph Oelckers
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475f740058
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- moved base menu code to "common".
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2020-06-13 23:04:10 +02:00 |
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Christoph Oelckers
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4da2351671
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- fixed compile errors in POSIX platform code.
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2020-04-22 20:42:13 +02:00 |
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