Commit graph

4118 commits

Author SHA1 Message Date
Randy Heit
0442c51d54 Fix building with old VC++ 2005 projects.
- Also needed to comment out strtod declarations in gdtoaimp.h and gdtoa.h
2014-01-21 19:41:29 -06:00
Braden Obrzut
efa9e0c3ee Merge branch 'maint' 2014-01-18 18:10:48 -05:00
Braden Obrzut
811a75ebf6 - Minor adjustments to SDL joystick code so that all axes have at least a small deadzone so that button mapping works properly. 2014-01-18 17:54:46 -05:00
Braden Obrzut
27f6b3c9f3 Merge branch 'maint' of github.com:rheit/zdoom into maint 2014-01-18 16:23:06 -05:00
Braden Obrzut
75fd674d31 - If the player doesn't have ` bound to open the console, don't close it with that key. 2014-01-18 16:20:52 -05:00
Braden Obrzut
919b928300 - Fixed: Taking an item in a Strife dialog didn't account for items that have the keep depleted flag set. 2014-01-18 15:45:11 -05:00
Braden Obrzut
ebcd0e9c49 - Removed redundant expression in R_FindPlane. 2014-01-18 15:40:48 -05:00
Braden Obrzut
7af8b78b9f - Applied Chilly's patch to fix excessive name change notifications. 2014-01-18 15:18:35 -05:00
Braden Obrzut
e5d7077d74 - Fixed: Shareware games couldn't bother with the actor has no frames errors since we don't load mods.
- Fixed: Heretic shareware used a different border for the statusbar.
2014-01-18 15:09:12 -05:00
Braden Obrzut
6f7885210b - Fixed: Some setups require the dynamic linking library to be linked explicitly, so specify it when using DYN_FLUIDSYNTH 2014-01-18 14:58:39 -05:00
Edoardo Prezioso
70717cd2fa - Cover the ASM_SOURCES fix for NO_ASM users too 2014-01-18 02:21:49 +01:00
Christoph Oelckers
6824e8c931 Merge branch 'maint' 2014-01-18 01:12:06 +01:00
Christoph Oelckers
1fd1ac9bab Merge branch 'cmake_uninitialized_fix' of https://github.com/edward-san/zdoom into maint 2014-01-18 01:10:33 +01:00
Edoardo Prezioso
b329a34a58 - Fixed some cmake --warn-uninitialized messages 2014-01-17 23:36:59 +01:00
Christoph Oelckers
e126c3ec2f Merge branch 'maint' 2014-01-17 20:45:20 +01:00
Christoph Oelckers
9a74f96702 Merge branch 'viewpitch_overflow_fix' of https://github.com/edward-san/zdoom into maint 2014-01-17 20:43:03 +01:00
Christoph Oelckers
2d3a80fbd9 Merge branch 'cmake_clang_flags_fix' of https://github.com/edward-san/zdoom into maint 2014-01-17 20:43:00 +01:00
Edoardo Prezioso
884928687d - Fixed overflow checking in some viewpitch code 2014-01-17 19:27:12 +01:00
Edoardo Prezioso
aafea851f0 - Remove clang check from GCC-related workaround
It caused a clang warning/error regarding the non-existing flags '-fno-tree-dominator-opts' and '-fno-tree-fre'.
2014-01-17 19:11:29 +01:00
Edoardo Prezioso
f51fcd90b3 - Fixed scanf in IWAD picker without GTK
If you try to kill the program with Ctrl-C, it would run the first IWAD available in the list instead of closing it.
2014-01-17 18:57:52 +01:00
Christoph Oelckers
af3e619232 Merge branch 'uniquetid_overflow_fix' of https://github.com/edward-san/zdoom 2014-01-16 11:38:53 +01:00
Edoardo Prezioso
2501dc6df6 Fixed signed overflow issue, which caused a non-intended aggressive optimization by GCC 4.8. Also, negative values of the 'limit' parameter in both ACS UniqueTID() and in 'utid' CCMD are ignored and replaced by 0. 2014-01-13 01:48:31 +01:00
Christoph Oelckers
812f2d9230 - removed all unneeded files from gdtoa/CMakeLists.txt because some compilers seem to throw duplicate symbol errors when strtod gets included. 2014-01-12 12:02:02 +01:00
Christoph Oelckers
725d3e3f53 Merge branch 'master' of https://github.com/Edward850/zdoom 2014-01-12 10:53:34 +01:00
Edward Richardson
6db974918a Treat packets from unknown nodes differently
Instead of trying to decompress packets from unknown connections (and
failing them anyway), they are now reported and discarded without doing
anything else.
2014-01-12 18:39:19 +13:00
Braden Obrzut
db4a23e3c4 Merge branch 'origin/maint' 2014-01-10 02:19:14 -05:00
Braden Obrzut
44c4736de3 - Ignore unknown properties in the GAMEINFO lump instead of throwing an error. 2014-01-10 02:16:41 -05:00
Braden Obrzut
fa516c5ee6 - For some reason __MAC_10_6 is defined in the 10.5 SDK so use MAC_OS_X_VERSION_MAX to check SDK version instead. 2014-01-07 00:55:32 -05:00
Braden Obrzut
bbd3106cbb Merge commit 'b3f5de356f14e2026cc9e5738e8b58e22e7daa44' 2014-01-06 04:04:51 -05:00
Braden Obrzut
d8ff4ec281 - Fixed: All clang 5.0 warnings.
- Renamed autostart/autozend since Xcode’s build process links in strictly alphabetical order.
2014-01-05 19:50:09 -05:00
Braden Obrzut
b3f5de356f - Fixed: SBarInfo's gamemode command used to ignore unknowns (for cross compatibility). On top of restoring the old behavior, generate a warning for only the first ignored instance. 2014-01-05 15:46:11 -05:00
Braden Obrzut
cd3f5db16a - Updated gdtoa in order to fix clang warnings. 2014-01-04 16:58:21 -05:00
Braden Obrzut
b0f40c0733 - So we did end up restoring the variable that the last commit was compensating for. 2014-01-04 00:37:15 -05:00
Braden Obrzut
4770b9b27b - Fixed: Rampage timer should only reset when the weapon is ready to be fired. 2014-01-03 01:21:21 -05:00
Braden Obrzut
a62996386d Merge branch 'maint' 2014-01-02 19:42:15 -05:00
Braden Obrzut
511bdc7208 - Work around GCC 4.8 bug 54570 2014-01-02 19:41:53 -05:00
Braden Obrzut
50cec119a0 - Work around GCC 4.8 bug 54570 2014-01-02 19:12:03 -05:00
Braden Obrzut
1e50a0af9e - Hard code gdtoa constants for OS X since the programs can’t always be run on the target. (The values are the same for GCC and Clang.) 2014-01-02 03:06:06 -05:00
Braden Obrzut
49edd7c60c - Add support for cross compiling so that OS X PowerPC builds can still be made on systems without rosetta (10.7+). (Compiling x86 binaries on ppc should also be possible.) 2014-01-02 01:59:04 -05:00
Christoph Oelckers
853c1c4f1e Merge branch 'master' of https://github.com/Edward850/zdoom 2014-01-01 16:51:27 +01:00
Edward Richardson
455145d611 Stall testing for interpolation
Uncapped framerate never triggered the stall detection code, as it never
tried to process a frame to start with.
2014-01-02 00:04:32 +13:00
Christoph Oelckers
6e0f885135 - fixed: The 3D floor setup code treated alphas larger than 255 as translucent. This was causing problems with ZDCMP2 in GZDoom 2013-12-25 22:30:47 +01:00
Christoph Oelckers
ae49044f96 - let 'showloadtimes' measure UDMF parsing. 2013-12-19 17:59:58 +01:00
Christoph Oelckers
3e0325c8b0 Merge branch 'master' of https://github.com/rheit/zdoom 2013-12-17 17:24:43 +01:00
Christoph Oelckers
9a927c2030 Merge branch 'master' of https://github.com/Edward850/zdoom 2013-12-16 11:56:58 +01:00
Edward Richardson
a993b0288a Stop prediction from playing and stopping sounds
Player prediction would play *jump and stop falling sounds, creating odd
cases of sound repetition before the gametic caught up.
2013-12-16 23:02:27 +13:00
Braden Obrzut
5904df7f56 Merge branch 'maint' 2013-12-13 03:05:06 -05:00
Braden Obrzut
12d45bbc33 - Use setenv for LC_NUMERIC since setlocale gets reset by the libraries on some systems. 2013-12-13 03:00:35 -05:00
Braden Obrzut
10c312f55c - Silence GCC PCD_PRINTBINARY warning since we've been able to since GCC 4.6. 2013-12-13 02:51:15 -05:00
Christoph Oelckers
74dee4cd63 - removed ddraw.lib from CMake files because that library is not used anymore. 2013-12-09 11:24:58 +01:00