alexey.lysiuk
|
b12c8a8f79
|
RDTSC-based glcycle_t for macOS
Time profiler implementation is now closer to Windows version
|
2017-01-31 16:00:14 +02:00 |
|
Christoph Oelckers
|
9305cd86a0
|
- remove the GLWallLightEntry type. Everything it contains can be retrieved from the existing lightlist just as easily, and this approach avoids a lot of memory allocations.
- removed the SplitWall profiling timer because all it measures now is an almost empty function.
|
2016-02-01 01:03:34 +01:00 |
|
Ralgor
|
ddf58b43c9
|
Fix compile errors on linux.
|
2014-09-14 14:28:05 -05:00 |
|
Christoph Oelckers
|
6a3cd6378a
|
- found out that reading the CPU's real time clock costs a not insignificant amount of time so this is now only done when either the benchmark command is running or the rendertimes are shown.
|
2014-08-30 14:33:06 +02:00 |
|
Christoph Oelckers
|
5b302ed3a6
|
- added benchmarking calls for glDrawArrays to see how well issunig draw calls performs on different hardware.
|
2014-06-14 15:16:33 +02:00 |
|
Christoph Oelckers
|
399d0974ab
|
- added GL render as of SVN revision 1600.
|
2013-06-23 09:49:34 +02:00 |
|