Commit graph

7 commits

Author SHA1 Message Date
Christoph Oelckers
be5d25a7b1 - moved all shareable script sources to their own folder in gzdoom.pk3. 2020-10-31 12:24:13 +01:00
Christoph Oelckers
14e94aa6c1 - added localization fallback handling for the BigFont in menu items and captions. 2020-10-17 14:00:29 +02:00
Christoph Oelckers
824d4bd9e3 - fixed: MenuDelegateBase.DrawCaption did not check the 'drawit' flag. 2020-10-17 08:48:24 +02:00
Christoph Oelckers
fa4ab53e7c - script side support for menu transitions. 2020-10-16 22:57:29 +02:00
Christoph Oelckers
62138decfe - use Raze's layout for load and save game menus.
This has a lot less black void on screen.
2020-10-16 22:57:28 +02:00
Christoph Oelckers
b8281f4758 - Backend update from Raze. 2020-10-16 22:57:28 +02:00
Christoph Oelckers
a08d87beb3 - added a customization hook class for the menu.
Currently the only thing it does is abstracting the menu caption, but more can be added here.
Not exposed to modding yet, though, that's for later.
2020-10-16 22:57:26 +02:00