Christoph Oelckers
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be5d25a7b1
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- moved all shareable script sources to their own folder in gzdoom.pk3.
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2020-10-31 12:24:13 +01:00 |
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Christoph Oelckers
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14e94aa6c1
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- added localization fallback handling for the BigFont in menu items and captions.
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2020-10-17 14:00:29 +02:00 |
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Christoph Oelckers
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824d4bd9e3
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- fixed: MenuDelegateBase.DrawCaption did not check the 'drawit' flag.
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2020-10-17 08:48:24 +02:00 |
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Christoph Oelckers
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fa4ab53e7c
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- script side support for menu transitions.
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2020-10-16 22:57:29 +02:00 |
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Christoph Oelckers
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62138decfe
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- use Raze's layout for load and save game menus.
This has a lot less black void on screen.
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2020-10-16 22:57:28 +02:00 |
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Christoph Oelckers
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b8281f4758
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- Backend update from Raze.
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2020-10-16 22:57:28 +02:00 |
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Christoph Oelckers
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a08d87beb3
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- added a customization hook class for the menu.
Currently the only thing it does is abstracting the menu caption, but more can be added here.
Not exposed to modding yet, though, that's for later.
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2020-10-16 22:57:26 +02:00 |
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