Christoph Oelckers
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75dd5503cf
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- fixed: Cost strings for dialogues must not be added in the dialogue parser but while displaying the message to properly handle stringtable entries.
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2013-09-03 08:24:47 +02:00 |
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Braden Obrzut
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7e76fb0078
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- Fixed: Disable ifitem jumping if a link isn't specified since an invalid value can cause a crash.
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2013-08-09 00:25:29 -04:00 |
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Braden Obrzut
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b52c3238eb
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- Instead of implementing the wad code in three places, use the normal resource code for map loading and GL node loading.
SVN r3897 (trunk)
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2012-10-22 01:28:11 +00:00 |
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Christoph Oelckers
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17ed7aaabd
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- moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions.
SVN r3248 (trunk)
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2011-07-05 10:02:38 +00:00 |
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Christoph Oelckers
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6c57441bcd
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- fixed: The UDMF check for dialogues without owning class needs to be relaxed. A dialogue with an id and no class is a valid construct.
- fixed: Trying to assign a non-existent dialogue to an actor in UDMF partially overwrote the default dialogue.
SVN r2579 (trunk)
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2010-08-24 13:57:17 +00:00 |
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Christoph Oelckers
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ec71635ca1
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- fixed: The USDF CheckActorType function did not return the class object for ZDoom namespace.
- fixed: The binary check for dialogue lumps must only rewind the file by 4 bytes, not completely to the start.
SVN r2568 (trunk)
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2010-08-22 17:31:42 +00:00 |
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Christoph Oelckers
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b452bec0ee
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- merge USDF branch into trunk.
- add USDF spexs.
SVN r2561 (trunk)
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2010-08-20 12:20:51 +00:00 |
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