Christoph Oelckers
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e2e34f5245
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- cleanup of the buffer binding interface.
Some stuff is not really needed and the vertex buffers no longer need to insert themselves into the render state.
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2018-10-30 22:43:58 +01:00 |
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Christoph Oelckers
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9f9d747a6b
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- moved all methods that would involve command buffer manipulation in Vulkan to FRenderState, because that's the object that would serve as command buffer builder.
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2018-10-28 22:20:51 +01:00 |
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Christoph Oelckers
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83e706afe7
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- - removed the remains of the old FVertexBuffer class.
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2018-10-27 22:04:13 +02:00 |
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Christoph Oelckers
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067716cefb
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- made sky vertex buffer backend independent.
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2018-10-27 21:31:27 +02:00 |
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Christoph Oelckers
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3940f17980
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- portals are now completely on the hwrenderer side.
The only thing that still needs to be on the backend side is the one function that manages the rendering.
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2018-10-25 00:25:55 +02:00 |
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