Commit graph

8 commits

Author SHA1 Message Date
Major Cooke
a1c58f7d10 Re-added A_SpriteOffset with a fix to improve performance, and give support for wall and flat sprites. 2019-10-25 13:23:20 -05:00
Major Cooke
31712ed805 Revert "Major Cooke: Added A_SpriteOffset"
This reverts commit 39bcc7b3fb.
2019-10-24 22:35:05 -05:00
Major Cooke
39bcc7b3fb Major Cooke: Added A_SpriteOffset
- Coordinates work akin to A_OverlayOffset: +X shifts to the right, +Y shifts down.
2019-10-19 10:02:34 -05:00
Major Cooke
15eabfd055 Added A_SoundPitch and an optional pitch parameter to A_PlaySound and S_Sound.
- Note: Because sound channels are not in zscript, there's no way to modify a sound made by S_Sound.
2019-07-24 20:15:24 +02:00
Christoph Oelckers
8b4d85f0d7 - tested and fixed the attachable lights. 2019-07-07 09:50:02 +02:00
Christoph Oelckers
1dcbe43d95 - User definable dynamic lights
This hasn't been tested yet!
2019-06-28 12:35:42 +02:00
Major Cooke
6327734659 Added CanTouchItem virtual.
- Allows an actor with +PICKUP flag to determine if it can pick up specific items or not.
2019-03-04 13:15:27 +01:00
Christoph Oelckers
b542d1371d - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
Renamed from wadsrc/static/zscript/actor.txt (Browse further)