Christoph Oelckers
|
95adbc58a8
|
- fixed the spacing for the sliders.
- moved the scroll indicators in the menu to the right and use a brighter color for them - the old ones were only barely visible.
|
2019-03-17 18:32:55 +01:00 |
|
Christoph Oelckers
|
a6051c8231
|
- moved the flag display in the gameplay and compatibility menus down below the headline.
|
2019-03-17 18:32:48 +01:00 |
|
Christoph Oelckers
|
59f0a377d4
|
- consolidate the dependencies on the font in the option menu.
|
2019-03-17 18:32:48 +01:00 |
|
Christoph Oelckers
|
2227c15010
|
- create a second font based on the VGA glyphs that is stylistically more similar to the SmallFont and use that for the option menus.
|
2019-03-17 18:32:48 +01:00 |
|
Christoph Oelckers
|
2e260c6367
|
- use the new console font for the options menu to gain space and better character support.
So far this is just an experiment, this needs a bit of work to become viable.
|
2019-03-17 18:32:47 +01:00 |
|
Christoph Oelckers
|
cad2f49ceb
|
- use BigUpper font for option menu captions.
|
2019-02-28 22:19:53 +01:00 |
|
Christoph Oelckers
|
b542d1371d
|
- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
|
2019-02-23 12:08:27 +01:00 |
|