Magnus Norddahl
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70181f4146
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Always access args.uniforms directly instead of first creating a TriUniforms variable
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2016-11-26 07:35:04 +01:00 |
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Magnus Norddahl
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cff72fb072
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Add stencil value to decal, particle, plane, port, sky, sprite, wall and wallsprite classes
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2016-11-24 08:23:50 +01:00 |
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Magnus Norddahl
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6761e8639a
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Add palette support
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2016-11-20 04:06:21 +01:00 |
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Magnus Norddahl
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7ac0cace7d
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Stop copying the matrix and remove r_triangle
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2016-11-20 02:07:55 +01:00 |
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Magnus Norddahl
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272fe7f754
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Added blending modes to triangle codegen
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2016-11-19 02:53:32 +01:00 |
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Magnus Norddahl
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dbb6c7ca27
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Add support for specifying a viewport out of screen bounds and fixed statusbar by doing just that!
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2016-11-18 01:58:39 +01:00 |
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Magnus Norddahl
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ff2ab61abc
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Added decals
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2016-11-16 23:34:05 +01:00 |
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Magnus Norddahl
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59f7dedfb4
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Added wall sprite support. Unfortunately it would seem that a bullet hole is not a wall sprite..
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2016-11-16 22:31:49 +01:00 |
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Magnus Norddahl
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3673338644
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Split r_poly into multiple files handling each aspect of rendering a scene
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2016-11-14 14:19:48 +01:00 |
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