Christoph Oelckers
8ab562ef13
- the fourth.
2017-03-08 18:55:54 +01:00
alexey.lysiuk
b12c8a8f79
RDTSC-based glcycle_t for macOS
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Time profiler implementation is now closer to Windows version
2017-01-31 16:00:14 +02:00
alexey.lysiuk
4001e7e6bd
Fixed compilation with macOS SDK earlier than 10.7
2017-01-13 10:52:35 +02:00
alexey.lysiuk
66c5121e38
Do not use OpenGL Core Profile for software renderer on macOS
2016-09-10 17:54:19 +03:00
alexey.lysiuk
108dcf122a
Updated support for legacy renderer in Cocoa backend
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Added fallback to legacy profile when creation of pixel format for core context failed
Added handling of -glversion command line switch
2016-09-04 15:25:37 +03:00
alexey.lysiuk
3ba3149df3
Deleted remains of obsolete multisampling in Cocoa backend
2016-08-29 22:08:57 +03:00
alexey.lysiuk
b7ec26335f
Enabled OpenGL Core Profile on macOS
2016-08-29 22:03:25 +03:00
Magnus Norddahl
945d5b154a
Remove gl_vid_multisample
2016-08-28 18:10:39 +02:00
Magnus Norddahl
4e38f31a86
Change GetClientWidth/GetClientHeight on macOS to grab size from view.
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Fix that GetClientWidth/Height returns 0 when queried before initial show.
Allow window to be resizable on macOS.
2016-08-14 09:05:51 +02:00
alexey.lysiuk
d3457f4508
Implemented hardware gamma support for macOS
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Hardware gamma is limited to main display only, use shader-based correction for other displays
2016-07-31 12:19:08 +03:00
alexey.lysiuk
c0b86278e3
Removed old cruft from macOS OpenGL backend
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The only thing left unimplemented is gl_smooth_rendered CVAR
2016-07-30 12:57:30 +03:00
Magnus Norddahl
aeb7df09de
Added hardware gamma option and improved window handling on Windows
2016-07-27 11:15:19 +02:00
Christoph Oelckers
a0dc4ae738
Merge branch 'master' of https://github.com/rheit/zdoom
2016-05-24 13:53:52 +02:00
alexey.lysiuk
aa6753383d
Fixed fullscreen mode on non-default monitor in OS X backend
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Fullscreen window was incorrectly placed on the main screen instead of the current one
Honestly I have no idea what was the reason behind that [NSWindow setFrameOrigin:] call
Apparently it's redundant and moreover it's incorrect for multi-monitor configuration
2016-05-22 13:22:07 +03:00
Christoph Oelckers
0cc57c6141
- fixed: BoundTextureDraw2D must reset the texture mode.
2016-05-10 20:50:01 +02:00
alexey.lysiuk
333560086d
Calculate color values for gamma correction directly in shader
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Gamma table texture is no longer needed
2016-05-02 11:24:42 +03:00
alexey.lysiuk
44b019413c
Implemented gamma correction in OS X native backend using shader effect
2016-05-02 10:04:09 +03:00
alexey.lysiuk
138c6ea25e
Fixed black screen issue in OS X native backend
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There was inconsistency with global render state
2016-05-01 11:45:57 +03:00
alexey.lysiuk
8fa5fb6a95
Disabled gamma shader in OS X native backend
2016-04-30 13:35:03 +03:00
alexey.lysiuk
3816b46938
Fixed compilation of OS X with native backend
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TODO: check Linux build
2016-04-30 11:53:31 +03:00
Christoph Oelckers
6e1b21d513
- added back sprite splitting for low end, plus some dynamic light code.
2016-04-26 21:31:24 +02:00
Randy Heit
16d8af6b77
Add some 21:9 resolutions
2016-03-03 17:59:55 -06:00
Randy Heit
79f0714341
Update ratios[] tables for SDL and Cocoa
2016-03-03 17:32:30 -06:00
alexey.lysiuk
7b0f557514
Enabled zoom window button on OS X
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Independently from OS version the game will enter fullscreen mode when zoom button is clicked
Window zooming behavior introduced in Yosemite is available on all supported versions of OS X
2016-01-31 10:42:16 +02:00
Braden Obrzut
a1e0ac0b71
Merge branch 'osx_start_wnd' of git://github.com/alexey-lysiuk/gzdoom into osx_start_wnd
2016-01-04 22:11:46 -05:00
alexey.lysiuk
699f274b06
Fixed mouse cursor centering in fullscreen mode
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Native OS X backed didn't center mouse cursor in fullscreen mode with Retina/HiDPI support enabled
Incorrect size of content view led to placement of cursor in upper right corner of the screen upon releasing of mouse capture
When some action is assigned to this corner using system Hot Corners feature, the given action was triggered on acquiring mouse capture
2016-01-04 10:51:54 +02:00
alexey.lysiuk
94fec26cb6
Fixed runtime warning on OS X 10.4 Tiger
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The 'invalid pixel format attribute' warning was introduced with automated graphics switching control
2015-12-31 11:00:05 +02:00
alexey.lysiuk
3af95e0aea
Added native startup window for OS X
2015-12-29 15:19:42 +02:00
alexey.lysiuk
673e1b4faf
Fixed compilation warning when building with OS X 10.11 SDK
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The warning was 'null passed to a callee that requires a non-null argument'
2015-12-29 15:14:41 +02:00
alexey.lysiuk
2c3d9e3ab8
Fixed mouse capturing when video isn't initialized yet
2015-12-29 14:52:31 +02:00
alexey.lysiuk
15a269db9d
Extended NSWindow with ability to exit application upon closing by user
2015-12-29 14:52:27 +02:00
alexey.lysiuk
6f3e04785d
Added preprocessor macros for AppKit framework versions
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These macros are needed to build with earlier OS X SDKs
2015-12-29 14:52:11 +02:00
alexey.lysiuk
916b5f796d
Updated list of video resolutions for Cocoa backend
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Added resolutions for iMac Retina 4K 21.5"
Added comments about a few resolutions specific to Macs
2015-10-14 13:17:21 +03:00
Braden Obrzut
3adda344b6
- Missing common resolution 1680x1050 added to resolution list of SDL and Cocoa.
2015-07-06 02:58:01 -04:00
alexey.lysiuk
193b491b63
Added control of automatic graphics switching on OS X
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Automatic graphics switching is enabled by default
Set vid_autoswitch CVAR to false to disable it
2015-04-04 17:36:55 +03:00
alexey.lysiuk
64d663397b
Added video resolution of new 12" MacBook, 2304-by-1440
2015-03-14 11:39:47 +02:00
alexey.lysiuk
83c6798651
Fixed a very slim chance that window will be white and empty after startup
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There are a few quite specific steps to reproduce this issue:
* 640x480 video resolution
* -iwad ... -warp ... command line parameters
* OS X 10.4 or 10.5 PowerPC, maybe performance related
When all these requirements are met, content view doesn't show up sometimes
The simplest solution for this issue is to set initial window size to non-existent video resolution
2015-01-07 14:50:55 +02:00
alexey.lysiuk
cb681aad2d
Rearranged header files and #include's
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Removed unused OS version check
Reduced number of headers
Fixed build with SDK 10.4
2015-01-05 17:24:54 +02:00
alexey.lysiuk
68dbd56eab
Small cleanup in i_video.mm
2014-12-29 18:03:36 +02:00
alexey.lysiuk
e3f92db395
Custom cursor in OS native backend without global variable
2014-12-29 11:34:57 +02:00
alexey.lysiuk
51afe8a541
Removed explicit release of window in Cocoa IVideo implementation
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It caused a crash on older OS X like 10.5 and it absence doesn't lead to a memory leak
2014-12-29 10:29:16 +02:00
alexey.lysiuk
4662069b94
Fixed compilation issues with GCC 4.2
2014-12-28 17:11:30 +02:00
alexey.lysiuk
a67dc4148b
Split implementation of native OS X backend into several files
2014-12-28 16:35:00 +02:00