Player701
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68091db598
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- Since GetParentAmmo is now virtual, BackpackItem and the "give ammo" cheat should call GetParentAmmo to determine base ammo classes.
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2019-01-01 22:00:35 +01:00 |
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Christoph Oelckers
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3291d8e9ac
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- made Ammo.GetParentAmmo virtual
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2018-12-19 18:18:15 +01:00 |
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Christoph Oelckers
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cf9cd58310
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- scriptified ModifyDropAmount as a virtual function hierarchy for Inventory and children.
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2018-11-24 19:59:24 +01:00 |
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Christoph Oelckers
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78a66e001a
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- properly handle all meta properties for inventory items.
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2017-02-28 00:45:16 +01:00 |
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Christoph Oelckers
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e2d5a708f8
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- added an amount parameter to the 'drop' CCMD.
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2017-02-23 20:18:02 +01:00 |
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Christoph Oelckers
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d9fd2d509f
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- scriptified the remains of AAmmo.
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2017-01-18 14:18:17 +01:00 |
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Christoph Oelckers
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9f9cea4b4a
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- scriptified the health items.
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2017-01-15 01:02:38 +01:00 |
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Christoph Oelckers
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4759f9a399
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- scriptified the backpack.
- added GetParentClass builtin to compiler.
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2017-01-14 23:34:47 +01:00 |
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Christoph Oelckers
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a597979738
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- scriptified ammo.
- moved inventory stuff into its own directory.
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2017-01-14 21:27:31 +01:00 |
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