Jonathan Russell
|
7f7c720883
|
- added UDMF properties for spotlights (args have all been used up for dynlights)
|
2018-01-04 22:41:57 +00:00 |
|
Magnus Norddahl
|
5f36b86013
|
- Add dynamic spot lights
|
2018-01-04 17:58:11 +01:00 |
|
Christoph Oelckers
|
3b024c347b
|
- use a dedicated flag word for the dynamic light flags instead of piggybacking on some flags4 bits.
|
2017-06-18 10:15:31 +02:00 |
|
Christoph Oelckers
|
87b9b6111d
|
- scriptified the BeginPlay methods of the VavoomLight classes.
- moved m_Radius back to arg[3] and arg[4], so that scripts have access to light sizes again.
|
2017-01-18 19:10:25 +01:00 |
|
Christoph Oelckers
|
f5883d3f86
|
- fixed: DynamicLight needs a render radius of -1 so that it gets excluded from the touching_renderlist.
|
2016-12-26 12:04:03 +01:00 |
|
Christoph Oelckers
|
1e950d75bd
|
- made dynamic light attenuation completely opt-in. This can be done either by setting a MAPINFO option for lights that do not automatically specify it and with a light property. The light property will always take precedence, if set.
|
2016-12-07 23:17:18 +01:00 |
|
Christoph Oelckers
|
d3332b03db
|
- dynlights.txt.
|
2016-11-15 13:37:56 +01:00 |
|