Christoph Oelckers
05d8856fe0
- moved file system implementation to 'common'.
2020-04-11 14:00:20 +02:00
Christoph Oelckers
80c6d5b276
- renamed more stuff and also moved the Strife teaser voice handling out of the file system.
2020-04-11 14:00:19 +02:00
Christoph Oelckers
c1bb7de23a
- more file system refactoring.
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* moved the sprite renaming out of the file system entirely into a caller-provided callback.
* renamed several functions to closer match the terms of a file system.
* moved the VM interface out of the implementation.
2020-04-11 14:00:19 +02:00
Christoph Oelckers
6bccde3b51
- renamed the file system related classes to actually use the term "FileSystem".
2020-04-11 14:00:18 +02:00
Christoph Oelckers
6996d54a23
- moved more code to 'common'.
...
This is all low level utilities with no dependencies on game logic. Having this in a separate directory makes sharing with Raze a lot easier.
2020-04-11 14:00:12 +02:00
hdr88
554eb1c813
Add current, max and average velocity as stat ( #912 )
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* Add current, max and average velocity as stat
2019-08-28 20:33:07 +02:00
Christoph Oelckers
0ff703c361
- fixed: Doom's episode names were not translatable.
2019-03-17 10:11:02 +01:00
Christoph Oelckers
c5156d4598
- moved around a few more files.
2019-02-23 18:57:49 +01:00