Christoph Oelckers
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d06ec56c2e
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- a bit of cleanup - moving internal class declarations into the sources.
Now i_musicinterns.h doesn't bleed the entire implementation everywhere anymore.
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2019-09-29 22:32:42 +02:00 |
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Christoph Oelckers
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cdf2a17c5a
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- moved the sound decoding code to the zmusic project.
Since this gets used by both the sound backend and the music code it needs to be in a place accessible to both.
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2019-09-29 12:48:12 +02:00 |
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alexey.lysiuk
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2ae8d39441
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Removed all superfluous #include's
Automatically optimized by CLion IDE with manual corrections
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2018-04-24 14:30:35 +03:00 |
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Christoph Oelckers
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b939836846
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- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
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Christoph Oelckers
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5fa63c396d
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- sound code and most of texture code converted to FileRdr.
This allowed to remove a lot of bad pointer voodoo in the music loader, because the new class does not allow duplication of the reader object
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2018-03-10 18:45:11 +01:00 |
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Christoph Oelckers
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57d703236b
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- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
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2017-04-17 12:27:19 +02:00 |
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Christoph Oelckers
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5eb9587135
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- moved the various music format files into their own directory.
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2017-03-10 22:26:02 +01:00 |
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