Christoph Oelckers
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9f59a84a37
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- allow text substitution for StaticPatch items in ListMenus
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2019-02-20 00:43:31 +01:00 |
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Christoph Oelckers
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5e7fb16d05
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- preparation work for substituting the menu and intermission screen text graphics for localization
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2019-02-19 01:22:12 +01:00 |
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svdijk
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8ece6dff6a
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Menu: Never treat keys with no "Char" as hotkeys.
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2017-05-18 21:29:08 +02:00 |
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Christoph Oelckers
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224219dd66
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- made ListMenuItem.DrawSelector virtual.
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2017-03-28 21:39:03 +02:00 |
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Christoph Oelckers
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e7a677ef61
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- fixed bad menu size calculation, this was particularly visible in Hexen's skill menu.
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2017-03-13 23:02:59 +01:00 |
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Christoph Oelckers
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2533ff3ffc
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- fixed: ListMenuItemStaticText used the wrong default color.
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2017-03-13 09:30:33 +01:00 |
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Christoph Oelckers
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f3b6343e53
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- use floats for menu item coordinates. This only has an effect in the ListMenu because the OptionMenu uses fixed offsets which work differently.
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2017-02-19 17:24:30 +01:00 |
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Christoph Oelckers
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b7a5437af6
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- scriptified parts of ListMenu.
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2017-02-18 18:35:44 +01:00 |
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Christoph Oelckers
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bb6def820f
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- everything compiles and mostly works again.
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2017-02-12 14:04:48 +01:00 |
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Christoph Oelckers
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ee1217c8c7
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- everything compiles again, now to make it work again with all menu widgets 100% scripted.
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2017-02-12 01:18:49 +01:00 |
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Christoph Oelckers
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947b625c50
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- all menu items scriptified, but not yet active.
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2017-02-11 16:11:48 +01:00 |
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