Rachael Alexanderson
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5584633b70
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Merge branch 'reverbedit' of https://github.com/coelckers/gzdoom
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2017-12-04 02:20:55 -05:00 |
|
Christoph Oelckers
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d5445d7953
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- reverb editor complete except for localization and saving to a proper place.
|
2017-12-03 19:56:03 +01:00 |
|
Christoph Oelckers
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5e1100096e
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- work on reverb save menu.
|
2017-12-03 17:04:10 +01:00 |
|
Christoph Oelckers
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bb2a6a4f7c
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- fixed mouse handling of the reverb sliders.
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2017-12-03 13:06:23 +01:00 |
|
Rachael Alexanderson
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7b5f0e621c
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Merge branch 'reverbedit' of https://github.com/coelckers/gzdoom
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2017-11-28 17:43:21 -05:00 |
|
Christoph Oelckers
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a069949482
|
- connected reverb menu with its backing data
- added an entry to the main options menu to open the reverb editor.
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2017-11-26 20:11:14 +01:00 |
|
Christoph Oelckers
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57058ef727
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- removed all remains of the old EAX editor.
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2017-11-26 15:23:07 +01:00 |
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Christoph Oelckers
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1ed1b42c21
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Safety commit.
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2017-11-26 14:13:56 +01:00 |
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Christoph Oelckers
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78184ad6b5
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- more work on reverb menu.
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2017-11-26 10:16:21 +01:00 |
|
Rachael Alexanderson
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34f9f794d4
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Merge branch 'master' of https://github.com/coelckers/gzdoom
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2017-11-25 17:35:24 -05:00 |
|
Christoph Oelckers
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3ae5f8c09f
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- initial work on a reverb editor based on the menu system.
This is to get rid of some ugly Windows code and make this platform independent.
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2017-11-25 22:03:18 +01:00 |
|
Henk Roos
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700aeaf192
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Added 'static' to CreateCeiling (base.txt)
Keyword 'static'was missing in CreateCeiling.
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2017-11-25 15:06:26 +01:00 |
|
Rachael Alexanderson
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0063118442
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Merge branch 'master' of https://github.com/coelckers/gzdoom
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2017-11-14 18:45:07 -05:00 |
|
Rachael Alexanderson
|
0dcb1fe74c
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- fix zscript-side definition for Warp
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2017-11-14 18:44:35 -05:00 |
|
Rachael Alexanderson
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08d826a6e5
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Merge branch 'master' of https://github.com/coelckers/gzdoom
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2017-11-14 08:49:15 -05:00 |
|
Christoph Oelckers
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5935e14c09
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- exported P_Thing_Warp to ZScript.
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2017-11-13 21:00:17 +01:00 |
|
Rachael Alexanderson
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a0469d42df
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Merge branch 'master' of https://github.com/coelckers/gzdoom
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2017-11-12 19:44:03 -05:00 |
|
alexey.lysiuk
|
5d83ee5e89
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Exposed String.Remove() function to ZScript
https://forum.zdoom.org/viewtopic.php?t=58402
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2017-11-12 14:44:21 +02:00 |
|
Rachael Alexanderson
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1088c60add
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- add doom e1m6 to rebuildnodes list. https://forum.zdoom.org/viewtopic.php?f=15&t=58430
|
2017-11-11 15:54:42 -05:00 |
|
Major Cooke
|
6bf2cbeb32
|
Consistent style.
|
2017-11-07 10:50:21 -06:00 |
|
Major Cooke
|
1c7d88c8a2
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- Added DMG_NO_PAIN for DamageMobj.
|
2017-11-07 09:55:15 -06:00 |
|
Major Cooke
|
d422392b94
|
Extended LineAttack() with offsets and new flags
Added forward and side offsets for LineAttack() function
Added absolute offset and absolute position flags for LineAttack() function
|
2017-11-07 11:02:54 +02:00 |
|
alexey.lysiuk
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62e91b23bd
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Extended String.LastIndexOf() with endIndex parameter
https://forum.zdoom.org/viewtopic.php?t=57326
|
2017-11-01 15:24:05 +02:00 |
|
alexey.lysiuk
|
415ed57713
|
Added Wads.CheckNumForFullName() to ZScript
https://forum.zdoom.org/viewtopic.php?t=57814
|
2017-10-29 15:11:49 +02:00 |
|
alexey.lysiuk
|
2f45218f70
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Added Wads.ReadLump() to ZScript
https://forum.zdoom.org/viewtopic.php?t=57814
|
2017-10-29 11:36:22 +02:00 |
|
alexey.lysiuk
|
91fda180de
|
Added Wads.FindLump() to ZScript
https://forum.zdoom.org/viewtopic.php?t=57814
|
2017-10-29 11:36:22 +02:00 |
|
alexey.lysiuk
|
c4865d2bb6
|
Exposed string split functionality to ZScript
https://forum.zdoom.org/viewtopic.php?t=58114
|
2017-10-28 11:44:12 +03:00 |
|
alexey.lysiuk
|
da94008f39
|
Fixed indentation in dynarrays.txt
|
2017-10-27 18:24:29 +03:00 |
|
alexey.lysiuk
|
79bdfe4ab2
|
Fixed wrong owner for *evillaugh sound
https://forum.zdoom.org/viewtopic.php?t=58274
|
2017-10-26 17:23:55 +03:00 |
|
alexey.lysiuk
|
b8406228e6
|
Made dynamic array's Find() and Max() functions contant
https://forum.zdoom.org/viewtopic.php?t=58088
|
2017-10-25 11:24:01 +03:00 |
|
alexey.lysiuk
|
6617294c2d
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Added ZScript functions GetBool() and SetBool() to CVar class
|
2017-10-25 10:33:18 +03:00 |
|
alexey.lysiuk
|
f40a31409d
|
Added ability to get texture name from script
Use TexMan.GetName(TextureID tex) member function
|
2017-10-24 11:11:33 +03:00 |
|
Rachael Alexanderson
|
66773b6a1a
|
- added 'classicflight' user cvar which allows players to move forward and backward without pitch when flying
|
2017-10-23 12:16:02 -04:00 |
|
Kevin Caccamo
|
3cefe10818
|
Add credits for grenade sprite
|
2017-10-23 03:55:18 -04:00 |
|
Kevin Caccamo
|
d98ed1ca69
|
New grenade sprites
I took these sprites from Eriguns1:
https://github.com/XaserAcheron/eriguns
|
2017-10-23 03:55:18 -04:00 |
|
Rachael Alexanderson
|
832c8f6754
|
- added new Ice Shards, and removed the zd_extra version
|
2017-10-23 03:39:44 -04:00 |
|
alexey.lysiuk
|
88deddbc3b
|
Fixed arch-vile bleeding when damaging target
https://forum.zdoom.org/viewtopic.php?t=58220
|
2017-10-21 11:37:43 +03:00 |
|
Rachael Alexanderson
|
30c6cf82ca
|
- added ability to change slider color using mapinfo's gameinfo
|
2017-10-14 13:05:15 -04:00 |
|
Rachael Alexanderson
|
fc0ae896b2
|
- remove vid_tft and vid_nowidescreen and associated menu option. Their functionality was supersceded and extended by vid_aspect==3 (which has the same effect as setting both to true anyhow), and it was mostly just redundant.
|
2017-10-10 06:38:07 -04:00 |
|
Rachael Alexanderson
|
69abf095c9
|
- added vid_cropaspect. This cvar turns vid_aspect into a letterboxing function that will crop the unused sides of the screen away, instead of stretching it. Requires one of the non-legacy OpenGL framebuffers to work.
|
2017-10-07 20:18:37 -04:00 |
|
Rachael Alexanderson
|
44373b414f
|
- bump for 3.3pre
|
2017-10-07 19:36:42 -04:00 |
|
alexey.lysiuk
|
4f35940c73
|
Fixed applying of height argument in A_Fire() function
https://forum.zdoom.org/viewtopic.php?t=58090
|
2017-10-07 10:12:34 +03:00 |
|
nashmuhandes
|
10429d4421
|
Removed all copyright-infringing dog sprites and provided a free replacement.
|
2017-09-30 20:09:53 +02:00 |
|
Christoph Oelckers
|
991dd941af
|
- recompressed the dog sounds and removed the long stretches of silence at their ends.
|
2017-09-30 08:30:01 +02:00 |
|
Christoph Oelckers
|
e5660e759a
|
- moved amrka0.png to main gzdoom.pk3 as it poses no copyright issues.
|
2017-09-30 08:21:20 +02:00 |
|
Christoph Oelckers
|
b4a84900df
|
- removed most placeholder sprites. It's better to leave them empty than having some random blobs of ugliness showing up.
- restored unkna0.png as this file poses no copyright issues.
- credits for maparrows.
|
2017-09-30 08:15:32 +02:00 |
|
Christoph Oelckers
|
c22c93dd51
|
- the pistol icon was a contribution from the forum and also does not need replacement.
|
2017-09-30 08:09:27 +02:00 |
|
Christoph Oelckers
|
22b1997846
|
- Restored the original dssecret sound for the main gzdoom.pk3 as there are no copyright issues with it and the replacement was just ridiculous.
|
2017-09-30 08:07:45 +02:00 |
|
Christoph Oelckers
|
5af8f6ccaa
|
- removed metadata from INVGEMx.
|
2017-09-30 07:58:52 +02:00 |
|
alexey.lysiuk
|
2daa64428d
|
Removed redundant dot from name of compatibility option
https://forum.zdoom.org/viewtopic.php?t=58012
|
2017-09-28 12:16:47 +03:00 |
|