and loading, XInput, allow axes to be used as buttons (for the Xbox
controller's trigger buttons), allow the joystick to move through the
menus, and my PS2 adapter which has no Vista x64 drivers.
* I'm sure SDL is broken again. Don't bother reporting it, because I already know.
SVN r1680 (trunk)
took far too long to reach this point.) Manual axis configuration is
currently disabled, since I need to rewrite that, too. The eventual point of
this is that the code will be modular enough that I can just plop in
routines for XInput controllers and driver-less PlayStation 2 adapters
without much fuss, since the old joystick code was very much DirectInput-
centric.
SVN r1672 (trunk)