Christoph Oelckers
f8e9cb8fbc
- major dependency reduction of the texture system.
2020-04-11 20:20:37 +02:00
Christoph Oelckers
05d8856fe0
- moved file system implementation to 'common'.
2020-04-11 14:00:20 +02:00
Christoph Oelckers
6bccde3b51
- renamed the file system related classes to actually use the term "FileSystem".
2020-04-11 14:00:18 +02:00
Christoph Oelckers
bf8305062a
- do not allow summon CCMD to spawn abstract classes
2019-12-12 02:13:19 +01:00
Christoph Oelckers
f38060d01b
- fixed: The static event manager never got a link to the primary level.
2019-02-06 15:40:49 +01:00
Christoph Oelckers
9f7fe203fc
- had to fix a few things.
2019-02-02 17:29:13 +01:00
Christoph Oelckers
66eb4e5048
- separation of static and map-local event handlers into separate lists.
...
Having everything lumped together made this a maintenance hassle because it affected how the level has to be stored.
This hasn't been tested yet, so it may not work as intended!
2019-02-02 16:43:11 +01:00
Christoph Oelckers
484485f3cf
- made the event manager an object so it can be instantiated multiple times.
2019-02-02 10:46:34 +01:00
Christoph Oelckers
32e5be83ea
- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
2019-02-01 19:48:17 +01:00