Christoph Oelckers
|
e7330cfa03
|
- all main functions in gl_scene.cpp now belong to the new GLSceneDrawer class.
|
2017-03-12 12:51:26 +01:00 |
|
Christoph Oelckers
|
e4d7d9de8b
|
- moved several more functions from FGLRenderer to GLSceneDrawer.
|
2017-03-12 12:03:54 +01:00 |
|
Christoph Oelckers
|
9b33d1dd18
|
Merge branch 'scene_multithreaded' of https://github.com/raa-eruanna/qzdoom into 3.0_work
# Conflicts:
# src/gl/scene/gl_clipper.cpp
# src/gl/scene/gl_portal.cpp
# src/gl/scene/gl_scene.cpp
# src/swrenderer/scene/r_scene.cpp
|
2017-03-12 00:38:55 +01:00 |
|
Christoph Oelckers
|
0aa0db637c
|
- started adding a SceneDrawer class to the OpenGL renderer.
This will eventually hold all the global variables for the rendering.
|
2017-03-12 00:19:20 +01:00 |
|