Magnus Norddahl
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3f11c0562c
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Add ssao quality setting
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2016-09-25 00:22:38 +02:00 |
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Magnus Norddahl
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d774136282
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Added SceneData texture as the second colorbuffer when rendering a scene and placed fog data into it
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2016-09-25 00:22:32 +02:00 |
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Magnus Norddahl
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e025f6e54b
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Mark portals in scene alpha channel for the SSAO pass
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2016-09-25 00:22:31 +02:00 |
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Magnus Norddahl
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c7c0ffadb5
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Move SSAO pass to be before translucent rendering
Fix depth sampling location when not using fullscreen scene
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2016-09-25 00:19:16 +02:00 |
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Magnus Norddahl
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09bec67821
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Resolve multisampling depth in shader
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2016-09-25 00:19:16 +02:00 |
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Magnus Norddahl
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a246b58673
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Change SSAO blur to be depth aware
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2016-09-25 00:19:16 +02:00 |
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Magnus Norddahl
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723eb746f6
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Add ssao random texture
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2016-09-25 00:19:15 +02:00 |
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Magnus Norddahl
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9076d46261
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Added SSAO pass
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2016-09-25 00:19:15 +02:00 |
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