Magnus Norddahl
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06222a1fbf
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- update glslang to 7.11.3113 (stable release February 8, 2019). This fixes the SPIR-V validation error reported for the shadowmap shader
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2019-04-15 04:53:43 +02:00 |
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Christoph Oelckers
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d3c02c75ba
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- set the GLSL compiler to always be built as Release.
The compile times for the shaders in debug mode are simply far too long when compiled as Debug.
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2019-03-24 14:34:47 +01:00 |
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alexey.lysiuk
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c994692015
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- enabled C++11 explicitly in CMake configuration
This is required for older versions of GCC and Clang
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2019-03-04 12:45:30 +02:00 |
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Magnus Norddahl
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c6b29846d0
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- add 3rd party vulkan dependencies
- add stubs for a vulkan hw renderer backend
- add RAII wrappers for vulkan object types
- add builder classes to isolate vulkan boilerplate code
- add a swap chain class
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2019-02-20 21:21:57 +01:00 |
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