Commit graph

4 commits

Author SHA1 Message Date
Magnus Norddahl
06222a1fbf - update glslang to 7.11.3113 (stable release February 8, 2019). This fixes the SPIR-V validation error reported for the shadowmap shader 2019-04-15 04:53:43 +02:00
Christoph Oelckers
d3c02c75ba - set the GLSL compiler to always be built as Release.
The compile times for the shaders in debug mode are simply far too long when compiled as Debug.
2019-03-24 14:34:47 +01:00
alexey.lysiuk
c994692015 - enabled C++11 explicitly in CMake configuration
This is required for older versions of GCC and Clang
2019-03-04 12:45:30 +02:00
Magnus Norddahl
c6b29846d0 - add 3rd party vulkan dependencies
- add stubs for a vulkan hw renderer backend
- add RAII wrappers for vulkan object types
- add builder classes to isolate vulkan boilerplate code
- add a swap chain class
2019-02-20 21:21:57 +01:00