Edoardo Prezioso
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37321d1d48
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- Implement SDL2 into GZDoom (needs improvements).
Make also minor fixes.
Now it compiles and runs fine for me, except for the invisible cursor in the menu (no idea why).
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2015-01-08 00:23:14 +01:00 |
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Edoardo Prezioso
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c9150497e3
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- Move sdlglvideo code from sdl to posix/sdl.
Re-add sdlglvideo.cpp path in CMakeLists.txt . Warning: it won't compile yet.
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2015-01-07 21:07:40 +01:00 |
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Christoph Oelckers
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c39e962fd5
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Merge branch 'master' of https://github.com/rheit/zdoom
Conflicts:
src/CMakeLists.txt
src/posix/sdl/hardware.cpp
Please note that this will NOT(!!!) compile on Linux without adjusting sdlglvideo.cpp!
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2014-12-25 22:50:15 +01:00 |
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alexey.lysiuk
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1433bf3f78
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Put all non-Windows source code into posix directory and its subdirectories
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2014-12-18 11:52:29 +02:00 |
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