Christoph Oelckers
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bf9c5849e8
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- merged all useful parts from https://github.com/coelckers/gzdoom/pull/725
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2019-08-08 08:09:31 +02:00 |
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player701
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2766b5ab2b
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- Fixed misplaced vertex on Community Chest MAP16
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2019-03-28 18:55:32 +01:00 |
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alexey.lysiuk
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c4ef8ce465
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- fixed level progression of titan-426 map on easy skill
https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/titan426
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2019-03-27 13:18:33 +02:00 |
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Rachael Alexanderson
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1dd0909ec2
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- fix a missing texture in strife map21
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2019-03-27 06:57:41 -04:00 |
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Rachael Alexanderson
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ddc67fb1bc
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- fix missing texture in Strife MAP15
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2019-03-25 23:54:01 -04:00 |
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Christoph Oelckers
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6d82e6f5f5
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- fix some holes the player can fall in for darken2 MAP12.
This map went a bit too far with lighting hacks depending on holes in the floor.
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2019-03-20 21:50:27 +01:00 |
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Christoph Oelckers
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0b84d6b204
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- added a compatibility handler for a badly constructed crossbeam bridge in Unholy Realms MAP17.
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2019-03-20 21:39:53 +01:00 |
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Christoph Oelckers
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b542d1371d
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- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
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2019-02-23 12:08:27 +01:00 |
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