Magnus Norddahl
|
19f4133768
|
- move most push constants to dynamic uniform buffers
|
2019-02-26 16:50:54 +01:00 |
|
Magnus Norddahl
|
d958c4fec5
|
- upload and bind some textures
|
2019-02-26 15:29:08 +01:00 |
|
Magnus Norddahl
|
347339b254
|
- add a very basic present shader using a blit
- avoid dealing with image layout transitions for the blit by using VK_IMAGE_LAYOUT_GENERAL for now
|
2019-02-26 12:25:17 +01:00 |
|
Magnus Norddahl
|
854526dee4
|
- submit the upload commands
|
2019-02-26 11:58:03 +01:00 |
|
Magnus Norddahl
|
e875198b37
|
- create raii objects for semaphore and fence
|
2019-02-26 11:44:29 +01:00 |
|
Magnus Norddahl
|
27e78e7d8d
|
- remove unused code
|
2019-02-26 11:31:09 +01:00 |
|
Magnus Norddahl
|
9ed1c7f40b
|
- add render pass manager and setup a pipeline for VkRenderState
|
2019-02-26 11:27:29 +01:00 |
|
Magnus Norddahl
|
52460d53d9
|
- compile main.vp and main.fp for vulkan
|
2019-02-22 11:30:48 +01:00 |
|
Magnus Norddahl
|
a97d736bd9
|
- add vulkan renderstate and shadermanager classes
|
2019-02-21 22:49:00 +01:00 |
|
Magnus Norddahl
|
478ef05a0a
|
- create vulkan buffer objects implementation
|
2019-02-21 12:31:14 +01:00 |
|
Magnus Norddahl
|
fc79cd1280
|
- present an empty back buffer while keeping vsync
|
2019-02-21 10:19:59 +01:00 |
|
Magnus Norddahl
|
75403ec744
|
- hook up the glsl compiler
|
2019-02-21 00:25:51 +01:00 |
|
Magnus Norddahl
|
c6b29846d0
|
- add 3rd party vulkan dependencies
- add stubs for a vulkan hw renderer backend
- add RAII wrappers for vulkan object types
- add builder classes to isolate vulkan boilerplate code
- add a swap chain class
|
2019-02-20 21:21:57 +01:00 |
|