Christoph Oelckers
06630b0fee
- Added support for scaled textures to DCanvas::DrawTexture.
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- Changed deh.MaxHealth use to be consistent with other source ports.
- Added NULL pointer checks to APlayerPawn's state set functions. If these
remove the player from the game a crash is the inevitable result.
SVN r325 (trunk)
2006-09-09 08:55:47 +00:00
Randy Heit
e2179d5c2d
Guess what. It's not 2005 anymore.
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SVN r184 (trunk)
2006-06-11 01:37:00 +00:00
Randy Heit
f50b284fda
SVN r142 (trunk)
2006-05-24 15:31:21 +00:00
Christoph Oelckers
4a8ca6d134
Changed TAG_MORE parameter to a struct containing a va_list to ensure that no matter how va_list is defined the address can be taken.
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SVN r119 (trunk)
2006-05-16 10:06:23 +00:00
Randy Heit
fd0c5a6db6
- Changed TAG_MORE to pass a va_list pointer instead of a va_list because it's a
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non-POD type when targeting several non-ix86 targets with GCC. Hopefully this works.
SVN r80 (trunk)
2006-05-06 00:54:41 +00:00
Randy Heit
cf11cbdb30
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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SVN r4 (trunk)
2006-02-24 04:48:15 +00:00