Christoph Oelckers
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1ec58011d2
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- start of light buffer implementation so that we don't have to use uniform arrays which appear to be broken on AMD.
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2014-07-31 00:44:22 +02:00 |
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Christoph Oelckers
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54297acde4
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- removed obsolete gl_lightbuffer code.
This never worked properly and by now far better options are available to solve the problem of dynamic light data uploads.
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2014-06-30 13:30:10 +02:00 |
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Christoph Oelckers
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2885056f46
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- moved GLEXT API out of RenderContext struct.
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2013-09-03 18:29:39 +02:00 |
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Christoph Oelckers
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26943fe3fd
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- removed gl interface function pointers for all OpenGL32.dll entry points.
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2013-09-03 14:05:41 +02:00 |
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Christoph Oelckers
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399d0974ab
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- added GL render as of SVN revision 1600.
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2013-06-23 09:49:34 +02:00 |
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