mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-11 15:22:16 +00:00
Don't call the sfx volume cvar callback in the OpenALSoundRenderer constructor
I_InitSound already does that after creating it.
This commit is contained in:
parent
364065f121
commit
e39165655d
1 changed files with 0 additions and 2 deletions
|
@ -796,8 +796,6 @@ OpenALSoundRenderer::OpenALSoundRenderer()
|
||||||
|
|
||||||
if(EnvSlot)
|
if(EnvSlot)
|
||||||
Printf(" EFX enabled\n");
|
Printf(" EFX enabled\n");
|
||||||
|
|
||||||
snd_sfxvolume.Callback();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
OpenALSoundRenderer::~OpenALSoundRenderer()
|
OpenALSoundRenderer::~OpenALSoundRenderer()
|
||||||
|
|
Loading…
Reference in a new issue