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- fix version.h
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1 changed files with 7 additions and 7 deletions
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@ -48,12 +48,12 @@ const char *GetVersionString();
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#ifdef GIT_DESCRIPTION
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#define VERSIONSTR GIT_DESCRIPTION
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#else
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#define VERSIONSTR "3.3pre"
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#define VERSIONSTR "2.1pre"
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#endif
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// The version as seen in the Windows resource
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#define RC_FILEVERSION 3,2,9999,0
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#define RC_PRODUCTVERSION 3,2,9999,0
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#define RC_FILEVERSION 2,1,9999,0
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#define RC_PRODUCTVERSION 2,1,9999,0
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#define RC_PRODUCTVERSION2 VERSIONSTR
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// These are for content versioning. The current state is '3.3'.
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#define VER_MAJOR 3
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@ -94,13 +94,13 @@ const char *GetVersionString();
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#define SAVEVER 4552
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// This is so that derivates can use the same savegame versions without worrying about engine compatibility
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#define GAMESIG "GZDOOM"
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#define BASEWAD "gzdoom.pk3"
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#define GAMESIG "QZDOOM"
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#define BASEWAD "qzdoom.pk3"
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#define OPTIONALWAD "zd_extra.pk3"
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// More stuff that needs to be different for derivatives.
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#define GAMENAME "GZDoom"
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#define GAMENAMELOWERCASE "gzdoom"
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#define GAMENAME "QZDoom"
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#define GAMENAMELOWERCASE "qzdoom"
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#define FORUM_URL "http://forum.zdoom.org/"
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#define BUGS_FORUM_URL "http://forum.zdoom.org/viewforum.php?f=2"
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