- fix version.h

This commit is contained in:
Rachael Alexanderson 2018-06-05 18:23:54 -04:00
parent e0c4631964
commit de8b119c76

View file

@ -48,12 +48,12 @@ const char *GetVersionString();
#ifdef GIT_DESCRIPTION
#define VERSIONSTR GIT_DESCRIPTION
#else
#define VERSIONSTR "3.3pre"
#define VERSIONSTR "2.1pre"
#endif
// The version as seen in the Windows resource
#define RC_FILEVERSION 3,2,9999,0
#define RC_PRODUCTVERSION 3,2,9999,0
#define RC_FILEVERSION 2,1,9999,0
#define RC_PRODUCTVERSION 2,1,9999,0
#define RC_PRODUCTVERSION2 VERSIONSTR
// These are for content versioning. The current state is '3.3'.
#define VER_MAJOR 3
@ -94,13 +94,13 @@ const char *GetVersionString();
#define SAVEVER 4552
// This is so that derivates can use the same savegame versions without worrying about engine compatibility
#define GAMESIG "GZDOOM"
#define BASEWAD "gzdoom.pk3"
#define GAMESIG "QZDOOM"
#define BASEWAD "qzdoom.pk3"
#define OPTIONALWAD "zd_extra.pk3"
// More stuff that needs to be different for derivatives.
#define GAMENAME "GZDoom"
#define GAMENAMELOWERCASE "gzdoom"
#define GAMENAME "QZDoom"
#define GAMENAMELOWERCASE "qzdoom"
#define FORUM_URL "http://forum.zdoom.org/"
#define BUGS_FORUM_URL "http://forum.zdoom.org/viewforum.php?f=2"