- created a new zmusic library which will eventually contain all the music playback code.

Currently all it contains are the MIDI sources and the MIDI devices, the rest needs to be reworked first.
This commit is contained in:
Christoph Oelckers 2019-09-28 18:32:25 +02:00
parent fc6eba0c26
commit cfe89ef6e6
42 changed files with 397 additions and 122 deletions

View file

@ -389,6 +389,7 @@ set( TIMIDITYPP_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/timidityplus"
set( TIMIDITY_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/timidity" ) set( TIMIDITY_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/timidity" )
set( WILDMIDI_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/wildmidi" ) set( WILDMIDI_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/wildmidi" )
set( OPLSYNTH_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/oplsynth" ) set( OPLSYNTH_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/oplsynth" )
set( ZMUSIC_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/zmusic" )
if( NOT CMAKE_CROSSCOMPILING ) if( NOT CMAKE_CROSSCOMPILING )
if( NOT CROSS_EXPORTS ) if( NOT CROSS_EXPORTS )
@ -416,6 +417,7 @@ add_subdirectory( libraries/timidity )
add_subdirectory( libraries/timidityplus ) add_subdirectory( libraries/timidityplus )
add_subdirectory( libraries/wildmidi ) add_subdirectory( libraries/wildmidi )
add_subdirectory( libraries/oplsynth ) add_subdirectory( libraries/oplsynth )
add_subdirectory( libraries/zmusic )
add_subdirectory( wadsrc ) add_subdirectory( wadsrc )
add_subdirectory( wadsrc_bm ) add_subdirectory( wadsrc_bm )
add_subdirectory( wadsrc_lights ) add_subdirectory( wadsrc_lights )

View file

@ -55,6 +55,7 @@ enum
}; };
struct GenMidiVoice; struct GenMidiVoice;
struct genmidi_op_t;
struct OPLio struct OPLio
{ {

View file

@ -0,0 +1,58 @@
cmake_minimum_required( VERSION 2.8.7 )
if( ZD_CMAKE_COMPILER_IS_GNUC_COMPATIBLE )
set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -Wno-unused-parameter -fomit-frame-pointer" )
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11" )
endif()
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ZD_FASTMATH_FLAG}")
include( CheckFunctionExists )
option( DYN_FLUIDSYNTH "Dynamically load fluidsynth" ON )
CHECK_FUNCTION_EXISTS( stricmp STRICMP_EXISTS )
if( NOT STRICMP_EXISTS )
add_definitions( -Dstricmp=strcasecmp )
endif()
CHECK_FUNCTION_EXISTS( strnicmp STRNICMP_EXISTS )
if( NOT STRNICMP_EXISTS )
add_definitions( -Dstrnicmp=strncasecmp )
endif()
include_directories( "${ADL_INCLUDE_DIR}" "${OPN_INCLUDE_DIR}" "${TIMIDITYPP_INCLUDE_DIR}" "${TIMIDITY_INCLUDE_DIR}" "${WILDMIDI_INCLUDE_DIR}" "${OPLSYNTH_INCLUDE_DIR}" "${CMAKE_CURRENT_SOURCE_DIR}" )
if (WIN32)
set( PLAT_WIN32_SOURCES
mididevices/music_win_mididevice.cpp)
endif()
file( GLOB HEADER_FILES
zmusic/*.h
)
add_library( zmusic STATIC
i_module.cpp
mididevices/music_base_mididevice.cpp
mididevices/music_adlmidi_mididevice.cpp
mididevices/music_opl_mididevice.cpp
mididevices/music_opnmidi_mididevice.cpp
mididevices/music_timiditypp_mididevice.cpp
mididevices/music_fluidsynth_mididevice.cpp
mididevices/music_softsynth_mididevice.cpp
mididevices/music_timidity_mididevice.cpp
mididevices/music_wildmidi_mididevice.cpp
mididevices/music_wavewriter_mididevice.cpp
midisources/midisource.cpp
midisources/midisource_mus.cpp
midisources/midisource_smf.cpp
midisources/midisource_hmi.cpp
midisources/midisource_xmi.cpp
${PLAT_WIN32_SOURCES}
)
target_link_libraries( zmusic )
source_group("MIDI Devices" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/mididevices/.+")
source_group("MIDI Sources" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/midisources/.+")
source_group("MIDI Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/zmusic/.+")

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@ -1,29 +1,16 @@
#pragma once #pragma once
#include <mutex> #include <mutex>
#include "midiconfig.h" #include "zmusic/midiconfig.h"
#include "mididefs.h" #include "zmusic/mididefs.h"
#include "mididevices/mididevice.h"
void TimidityPP_Shutdown(); void TimidityPP_Shutdown();
typedef void(*MidiCallback)(void *); typedef void(*MidiCallback)(void *);
// A device that provides a WinMM-like MIDI streaming interface ------------- // A device that provides a WinMM-like MIDI streaming interface -------------
enum EMidiDevice
{
MDEV_DEFAULT = -1,
MDEV_MMAPI = 0,
MDEV_OPL = 1,
MDEV_SNDSYS = 2,
MDEV_TIMIDITY = 3,
MDEV_FLUIDSYNTH = 4,
MDEV_GUS = 5,
MDEV_WILDMIDI = 6,
MDEV_ADL = 7,
MDEV_OPN = 8,
MDEV_COUNT
};
struct MidiHeader struct MidiHeader
{ {

View file

@ -37,11 +37,15 @@
#include <mutex> #include <mutex>
#include <stdio.h> #include <stdio.h>
#include "mididevice.h" #include "mididevice.h"
#include "mus2midi.h" #include "zmusic/mus2midi.h"
// FluidSynth implementation of a MIDI device ------------------------------- // FluidSynth implementation of a MIDI device -------------------------------
#ifndef DYN_FLUIDSYNTH #if !defined DYN_FLUIDSYNTH && defined _WIN32
#define DYN_FLUIDSYNTH 1 // On Windows this is the only supported way to link to FluidSynth.
#endif
#if !defined DYN_FLUIDSYNTH
#include <fluidsynth.h> #include <fluidsynth.h>
#else #else
#include "i_module.h" #include "i_module.h"

View file

@ -36,7 +36,7 @@
// HEADER FILES ------------------------------------------------------------ // HEADER FILES ------------------------------------------------------------
#include "mididevice.h" #include "mididevice.h"
#include "mus2midi.h" #include "zmusic/mus2midi.h"
#include "oplsynth/opl.h" #include "oplsynth/opl.h"
#include "oplsynth/opl_mus_player.h" #include "oplsynth/opl_mus_player.h"

View file

@ -35,6 +35,8 @@
// HEADER FILES ------------------------------------------------------------ // HEADER FILES ------------------------------------------------------------
#include <mutex> #include <mutex>
#include <algorithm>
#include <assert.h>
#include "mididevice.h" #include "mididevice.h"
// MACROS ------------------------------------------------------------------ // MACROS ------------------------------------------------------------------

View file

@ -93,16 +93,16 @@ void TimidityMIDIDevice::LoadInstruments(GUSConfig *config)
if (config->dmxgus.size()) if (config->dmxgus.size())
{ {
// Check if we got some GUS data before using it. // Check if we got some GUS data before using it.
FString ultradir = getenv("ULTRADIR"); std::string ultradir = getenv("ULTRADIR");
if (ultradir.IsNotEmpty() || config->gus_patchdir.length() != 0) if (ultradir.length() || config->gus_patchdir.length() != 0)
{ {
auto psreader = new Timidity::BaseSoundFontReader; auto psreader = new Timidity::BaseSoundFontReader;
// The GUS put its patches in %ULTRADIR%/MIDI so we can try that // The GUS put its patches in %ULTRADIR%/MIDI so we can try that
if (ultradir.IsNotEmpty()) if (ultradir.length())
{ {
ultradir += "/midi"; ultradir += "/midi";
psreader->timidity_add_path(ultradir); psreader->timidity_add_path(ultradir.c_str());
} }
// Load DMXGUS lump and patches from gus_patchdir // Load DMXGUS lump and patches from gus_patchdir
if (config->gus_patchdir.length() != 0) psreader->timidity_add_path(config->gus_patchdir.c_str()); if (config->gus_patchdir.length() != 0) psreader->timidity_add_path(config->gus_patchdir.c_str());

View file

@ -36,7 +36,7 @@
// HEADER FILES ------------------------------------------------------------ // HEADER FILES ------------------------------------------------------------
#include "mididevice.h" #include "mididevice.h"
#include "m_swap.h" #include "zmusic/m_swap.h"
#include <errno.h> #include <errno.h>
// MACROS ------------------------------------------------------------------ // MACROS ------------------------------------------------------------------
@ -184,8 +184,8 @@ bool MIDIWaveWriter::CloseFile()
} }
fclose(File); fclose(File);
File = nullptr; File = nullptr;
return false;
} }
return false;
} }
//========================================================================== //==========================================================================

View file

@ -44,8 +44,8 @@
// HEADER FILES ------------------------------------------------------------ // HEADER FILES ------------------------------------------------------------
#include "mididevice.h" #include "mididevice.h"
#include "m_swap.h" #include "zmusic/m_swap.h"
#include "mus2midi.h" #include "zmusic/mus2midi.h"
#ifndef __GNUC__ #ifndef __GNUC__
#include <mmdeviceapi.h> #include <mmdeviceapi.h>

View file

@ -11,8 +11,8 @@
#include <stdint.h> #include <stdint.h>
#include <functional> #include <functional>
#include <vector> #include <vector>
#include "mididevices/mus2midi.h" #include "zmusic/mus2midi.h"
#include "mididevices/mididefs.h" #include "zmusic/mididefs.h"
extern char MIDI_EventLengths[7]; extern char MIDI_EventLengths[7];
extern char MIDI_CommonLengths[15]; extern char MIDI_CommonLengths[15];

View file

@ -35,8 +35,9 @@
// HEADER FILES ------------------------------------------------------------ // HEADER FILES ------------------------------------------------------------
#include <algorithm> #include <algorithm>
#include <assert.h>
#include "midisource.h" #include "midisource.h"
#include "m_swap.h" #include "zmusic/m_swap.h"
// MACROS ------------------------------------------------------------------ // MACROS ------------------------------------------------------------------

View file

@ -33,8 +33,9 @@
// HEADER FILES ------------------------------------------------------------ // HEADER FILES ------------------------------------------------------------
#include <algorithm>
#include "midisource.h" #include "midisource.h"
#include "m_swap.h" #include "zmusic/m_swap.h"
// MACROS ------------------------------------------------------------------ // MACROS ------------------------------------------------------------------

View file

@ -35,7 +35,7 @@
// HEADER FILES ------------------------------------------------------------ // HEADER FILES ------------------------------------------------------------
#include "midisource.h" #include "midisource.h"
#include "m_swap.h" #include "zmusic/m_swap.h"
// MACROS ------------------------------------------------------------------ // MACROS ------------------------------------------------------------------

View file

@ -0,0 +1,255 @@
//
// DESCRIPTION:
// Endianess handling, swapping 16bit and 32bit.
//
//-----------------------------------------------------------------------------
#ifndef __M_SWAP_H__
#define __M_SWAP_H__
#include <stdlib.h>
// Endianess handling.
// WAD files are stored little endian.
#ifdef __APPLE__
#include <libkern/OSByteOrder.h>
inline short LittleShort(short x)
{
return (short)OSSwapLittleToHostInt16((uint16_t)x);
}
inline unsigned short LittleShort(unsigned short x)
{
return OSSwapLittleToHostInt16(x);
}
inline short LittleShort(int x)
{
return OSSwapLittleToHostInt16((uint16_t)x);
}
inline unsigned short LittleShort(unsigned int x)
{
return OSSwapLittleToHostInt16((uint16_t)x);
}
inline int LittleLong(int x)
{
return OSSwapLittleToHostInt32((uint32_t)x);
}
inline unsigned int LittleLong(unsigned int x)
{
return OSSwapLittleToHostInt32(x);
}
inline short BigShort(short x)
{
return (short)OSSwapBigToHostInt16((uint16_t)x);
}
inline unsigned short BigShort(unsigned short x)
{
return OSSwapBigToHostInt16(x);
}
inline int BigLong(int x)
{
return OSSwapBigToHostInt32((uint32_t)x);
}
inline unsigned int BigLong(unsigned int x)
{
return OSSwapBigToHostInt32(x);
}
#elif defined __BIG_ENDIAN__
// Swap 16bit, that is, MSB and LSB byte.
// No masking with 0xFF should be necessary.
inline short LittleShort (short x)
{
return (short)((((unsigned short)x)>>8) | (((unsigned short)x)<<8));
}
inline unsigned short LittleShort (unsigned short x)
{
return (unsigned short)((x>>8) | (x<<8));
}
inline short LittleShort (int x)
{
return LittleShort((short)x);
}
inline unsigned short LittleShort (unsigned int x)
{
return LittleShort((unsigned short)x);
}
// Swapping 32bit.
inline unsigned int LittleLong (unsigned int x)
{
return (unsigned int)(
(x>>24)
| ((x>>8) & 0xff00)
| ((x<<8) & 0xff0000)
| (x<<24));
}
inline int LittleLong (int x)
{
return (int)(
(((unsigned int)x)>>24)
| ((((unsigned int)x)>>8) & 0xff00)
| ((((unsigned int)x)<<8) & 0xff0000)
| (((unsigned int)x)<<24));
}
inline short BigShort(short x)
{
return x;
}
inline unsigned short BigShort(unsigned short x)
{
return x;
}
inline unsigned int BigLong(unsigned int x)
{
return x;
}
inline int BigLong(int x)
{
return x;
}
#else
inline short LittleShort(short x)
{
return x;
}
inline unsigned short LittleShort(unsigned short x)
{
return x;
}
inline unsigned int LittleLong(unsigned int x)
{
return x;
}
inline int LittleLong(int x)
{
return x;
}
#ifdef _MSC_VER
inline short BigShort(short x)
{
return (short)_byteswap_ushort((unsigned short)x);
}
inline unsigned short BigShort(unsigned short x)
{
return _byteswap_ushort(x);
}
inline int BigLong(int x)
{
return (int)_byteswap_ulong((unsigned long)x);
}
inline unsigned int BigLong(unsigned int x)
{
return (unsigned int)_byteswap_ulong((unsigned long)x);
}
#pragma warning (default: 4035)
#else
inline short BigShort (short x)
{
return (short)((((unsigned short)x)>>8) | (((unsigned short)x)<<8));
}
inline unsigned short BigShort (unsigned short x)
{
return (unsigned short)((x>>8) | (x<<8));
}
inline unsigned int BigLong (unsigned int x)
{
return (unsigned int)(
(x>>24)
| ((x>>8) & 0xff00)
| ((x<<8) & 0xff0000)
| (x<<24));
}
inline int BigLong (int x)
{
return (int)(
(((unsigned int)x)>>24)
| ((((unsigned int)x)>>8) & 0xff00)
| ((((unsigned int)x)<<8) & 0xff0000)
| (((unsigned int)x)<<24));
}
#endif
#endif // __BIG_ENDIAN__
// These may be destructive so they should create errors
unsigned long BigLong(unsigned long) = delete;
long BigLong(long) = delete;
unsigned long LittleLong(unsigned long) = delete;
long LittleLong(long) = delete;
// Data accessors, since some data is highly likely to be unaligned.
#if defined(_M_IX86) || defined(_M_X64) || defined(__i386__) || defined(__x86_64__)
inline int GetShort(const unsigned char *foo)
{
return *(const short *)foo;
}
inline int GetInt(const unsigned char *foo)
{
return *(const int *)foo;
}
#else
inline int GetShort(const unsigned char *foo)
{
return short(foo[0] | (foo[1] << 8));
}
inline int GetInt(const unsigned char *foo)
{
return int(foo[0] | (foo[1] << 8) | (foo[2] << 16) | (foo[3] << 24));
}
#endif
inline int GetBigInt(const unsigned char *foo)
{
return int((foo[0] << 24) | (foo[1] << 16) | (foo[2] << 8) | foo[3]);
}
#ifdef __BIG_ENDIAN__
inline int GetNativeInt(const unsigned char *foo)
{
return GetBigInt(foo);
}
#else
inline int GetNativeInt(const unsigned char *foo)
{
return GetInt(foo);
}
#endif
#endif // __M_SWAP_H__

View file

@ -37,14 +37,12 @@ struct FluidConfig
float fluid_chorus_depth = 8; float fluid_chorus_depth = 8;
}; };
#include "oplsynth/genmidi.h"
struct OPLMidiConfig struct OPLMidiConfig
{ {
int numchips = 2; int numchips = 2;
int core = 0; int core = 0;
bool fullpan = true; bool fullpan = true;
struct GenMidiInstrument OPLinstruments[GENMIDI_NUM_TOTAL]; uint8_t OPLinstruments[36 * 175]; // it really is 'struct GenMidiInstrument OPLinstruments[GENMIDI_NUM_TOTAL]'; but since this is a public header it cannot pull in a dependency from oplsynth.
}; };
struct OpnConfig struct OpnConfig

View file

@ -29,3 +29,18 @@ enum : uint8_t
MEVENT_LONGMSG = 128, MEVENT_LONGMSG = 128,
}; };
enum EMidiDevice
{
MDEV_DEFAULT = -1,
MDEV_MMAPI = 0,
MDEV_OPL = 1,
MDEV_SNDSYS = 2,
MDEV_TIMIDITY = 3,
MDEV_FLUIDSYNTH = 4,
MDEV_GUS = 5,
MDEV_WILDMIDI = 6,
MDEV_ADL = 7,
MDEV_OPN = 8,
MDEV_COUNT
};

View file

@ -23,7 +23,6 @@ if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
endif() endif()
endif() endif()
option( DYN_FLUIDSYNTH "Dynamically load fluidsynth" ON )
option( DYN_OPENAL "Dynamically load OpenAL" ON ) option( DYN_OPENAL "Dynamically load OpenAL" ON )
option( DYN_SNDFILE "Dynamically load libsndfile" ON ) option( DYN_SNDFILE "Dynamically load libsndfile" ON )
option( DYN_MPG123 "Dynamically load libmpg123" ON ) option( DYN_MPG123 "Dynamically load libmpg123" ON )
@ -468,7 +467,7 @@ set( ZDOOM_LIBS ${ZDOOM_LIBS} "${ZLIB_LIBRARIES}" "${JPEG_LIBRARIES}" "${BZIP2_L
if (HAVE_VULKAN) if (HAVE_VULKAN)
set( ZDOOM_LIBS ${ZDOOM_LIBS} "glslang" "SPIRV" "OGLCompiler") set( ZDOOM_LIBS ${ZDOOM_LIBS} "glslang" "SPIRV" "OGLCompiler")
endif() endif()
include_directories( "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" "${JPEG_INCLUDE_DIR}" "${GME_INCLUDE_DIR}" "${ADL_INCLUDE_DIR}" "${OPN_INCLUDE_DIR}" "${TIMIDITYPP_INCLUDE_DIR}" "${TIMIDITY_INCLUDE_DIR}" "${WILDMIDI_INCLUDE_DIR}" "${OPLSYNTH_INCLUDE_DIR}" ) include_directories( "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" "${JPEG_INCLUDE_DIR}" "${GME_INCLUDE_DIR}" "${ZMUSIC_INCLUDE_DIR}" )
if( ${HAVE_VM_JIT} ) if( ${HAVE_VM_JIT} )
add_definitions( -DHAVE_VM_JIT ) add_definitions( -DHAVE_VM_JIT )
@ -493,7 +492,6 @@ endif()
# Start defining source files for ZDoom # Start defining source files for ZDoom
set( PLAT_WIN32_SOURCES set( PLAT_WIN32_SOURCES
sound/mididevices/music_win_mididevice.cpp
win32/hardware.cpp win32/hardware.cpp
win32/helperthread.cpp win32/helperthread.cpp
win32/i_cd.cpp win32/i_cd.cpp
@ -1185,22 +1183,7 @@ set (PCH_SOURCES
sound/music/i_music.cpp sound/music/i_music.cpp
sound/music/i_soundfont.cpp sound/music/i_soundfont.cpp
sound/backend/i_sound.cpp sound/backend/i_sound.cpp
sound/mididevices/midi_cvars.cpp sound/music/midi_cvars.cpp
sound/mididevices/music_base_mididevice.cpp
sound/mididevices/music_adlmidi_mididevice.cpp
sound/mididevices/music_opl_mididevice.cpp
sound/mididevices/music_opnmidi_mididevice.cpp
sound/mididevices/music_timiditypp_mididevice.cpp
sound/mididevices/music_fluidsynth_mididevice.cpp
sound/mididevices/music_softsynth_mididevice.cpp
sound/mididevices/music_timidity_mididevice.cpp
sound/mididevices/music_wildmidi_mididevice.cpp
sound/mididevices/music_wavewriter_mididevice.cpp
sound/midisources/midisource.cpp
sound/midisources/midisource_mus.cpp
sound/midisources/midisource_smf.cpp
sound/midisources/midisource_hmi.cpp
sound/midisources/midisource_xmi.cpp
sound/musicformats/music_cd.cpp sound/musicformats/music_cd.cpp
sound/musicformats/music_dumb.cpp sound/musicformats/music_dumb.cpp
sound/musicformats/music_gme.cpp sound/musicformats/music_gme.cpp
@ -1231,7 +1214,6 @@ set (PCH_SOURCES
utility/atterm.cpp utility/atterm.cpp
utility/cmdlib.cpp utility/cmdlib.cpp
utility/configfile.cpp utility/configfile.cpp
utility/i_module.cpp
utility/i_time.cpp utility/i_time.cpp
utility/m_alloc.cpp utility/m_alloc.cpp
utility/m_argv.cpp utility/m_argv.cpp
@ -1305,7 +1287,7 @@ if( UNIX )
endif() endif()
endif() endif()
target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa dumb lzma adl opn timidity timidityplus wildmidi oplsynth ) target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa dumb lzma adl opn timidity timidityplus wildmidi oplsynth zmusic )
include_directories( . include_directories( .
g_statusbar g_statusbar
@ -1431,8 +1413,6 @@ install(TARGETS zdoom
source_group("Audio Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/.+") source_group("Audio Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/.+")
source_group("Audio Files\\Backend" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/backend/.+") source_group("Audio Files\\Backend" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/backend/.+")
source_group("Audio Files\\MIDI Devices" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/mididevices/.+")
source_group("Audio Files\\MIDI Sources" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/midisources/.+")
source_group("Audio Files\\Music formats" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/musicformats/.+") source_group("Audio Files\\Music formats" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/musicformats/.+")
source_group("Audio Files\\Third-party" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/thirdparty/.+") source_group("Audio Files\\Third-party" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/thirdparty/.+")
source_group("Game Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/.+") source_group("Game Data" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/gamedata/.+")

View file

@ -42,7 +42,6 @@
#include "v_text.h" #include "v_text.h"
#include "i_module.h" #include "i_module.h"
#include "i_music.h" #include "i_music.h"
#include "i_musicinterns.h"
#include "cmdlib.h" #include "cmdlib.h"
#include "menu/menu.h" #include "menu/menu.h"

View file

@ -45,9 +45,9 @@
#include "c_dispatch.h" #include "c_dispatch.h"
#include "templates.h" #include "templates.h"
#include "stats.h" #include "stats.h"
#include "timidity/timidity.h"
#include "vm.h" #include "vm.h"
#include "s_music.h" #include "s_music.h"
#include "..//libraries/zmusic/midisources/midisource.h"

View file

@ -35,6 +35,7 @@
#define __I_MUSIC_H__ #define __I_MUSIC_H__
#include "doomdef.h" #include "doomdef.h"
#include "zmusic/mididefs.h"
#include "i_soundinternal.h" #include "i_soundinternal.h"
class FileReader; class FileReader;
@ -75,7 +76,7 @@ public:
virtual bool SetPosition (unsigned int ms); virtual bool SetPosition (unsigned int ms);
virtual bool SetSubsong (int subsong); virtual bool SetSubsong (int subsong);
virtual void Update(); virtual void Update();
virtual int GetDeviceType() const { return -1; } // MDEV_DEFAULT stands in for anything that cannot change playback parameters which needs a restart. virtual int GetDeviceType() const { return MDEV_DEFAULT; } // MDEV_DEFAULT stands in for anything that cannot change playback parameters which needs a restart.
virtual FString GetStats(); virtual FString GetStats();
virtual MusInfo *GetOPLDumper(const char *filename); virtual MusInfo *GetOPLDumper(const char *filename);
virtual MusInfo *GetWaveDumper(const char *filename, int rate); virtual MusInfo *GetWaveDumper(const char *filename, int rate);

View file

@ -1,21 +1,22 @@
#include <mutex> #include <mutex>
#include <string> #include <string>
#include "oplsynth/opl_mus_player.h"
#include "c_cvars.h" #include "c_cvars.h"
#include "mididevices/mus2midi.h"
#include "i_sound.h" #include "i_sound.h"
#include "i_music.h" #include "i_music.h"
#include "s_sound.h" #include "s_sound.h"
#include "files.h" #include "files.h"
#include "wildmidi/wildmidi_lib.h" #include "zmusic/midiconfig.h"
#include "midisources/midisource.h" #include "zmusic/mididefs.h"
#include "mididevices/mididevice.h"
#include "zmusic/..//mididevices/mididevice.h" // this is still needed...
void I_InitMusicWin32 (); void I_InitMusicWin32 ();
extern float relative_volume; extern float relative_volume;
class MIDISource; class MIDISource;
class MIDIDevice;
class OPLmusicFile;
extern ADLConfig adlConfig; extern ADLConfig adlConfig;
@ -55,12 +56,7 @@ public:
int ServiceEvent(); int ServiceEvent();
void SetMIDISource(MIDISource *_source); void SetMIDISource(MIDISource *_source);
int GetDeviceType() const override int GetDeviceType() const override;
{
return nullptr == MIDI
? MusInfo::GetDeviceType()
: MIDI->GetDeviceType();
}
bool DumpWave(const char *filename, int subsong, int samplerate); bool DumpWave(const char *filename, int subsong, int samplerate);
static bool FillStream(SoundStream* stream, void* buff, int len, void* userdata); static bool FillStream(SoundStream* stream, void* buff, int len, void* userdata);

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@ -40,7 +40,7 @@
#include "i_system.h" #include "i_system.h"
#include "gameconfigfile.h" #include "gameconfigfile.h"
#include "resourcefiles/resourcefile.h" #include "resourcefiles/resourcefile.h"
#include "timiditypp/common.h" #include "../libraries/timidityplus/timiditypp/common.h"
//========================================================================== //==========================================================================
// //

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@ -3,9 +3,9 @@
#include "doomtype.h" #include "doomtype.h"
#include "w_wad.h" #include "w_wad.h"
#include "files.h" #include "files.h"
#include "timiditypp/timidity_file.h" #include "../libraries/timidityplus/timiditypp/timidity_file.h"
#include "timidity/timidity_file.h" #include "../libraries/timidity/timidity/timidity_file.h"
#include "wildmidi/wildmidi_file.h" #include "../libraries/wildmidi/wildmidi/wildmidi_file.h"
enum enum
{ {

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@ -35,18 +35,15 @@
*/ */
#include "i_musicinterns.h" #include "i_musicinterns.h"
#include "i_soundfont.h" #include "i_soundfont.h"
#include "adlmidi.h"
#include "cmdlib.h" #include "cmdlib.h"
#include "doomerrors.h" #include "doomerrors.h"
#include "timidity/timidity.h"
#include "timidity/playmidi.h"
#include "timidity/instrum.h"
#include "timiditypp/controls.h"
#include "timiditypp/timidity.h"
#include "timiditypp/instrum.h"
#include "v_text.h" #include "v_text.h"
#include "c_console.h" #include "c_console.h"
#include "../libraries/timidity/timidity/timidity.h"
#include "../libraries/timidityplus/timiditypp/timidity.h"
#include "../libraries/oplsynth/oplsynth/oplio.h"
#ifdef _WIN32 #ifdef _WIN32
// do this without including windows.h for this one single prototype // do this without including windows.h for this one single prototype
extern "C" unsigned __stdcall GetSystemDirectoryA(char* lpBuffer, unsigned uSize); extern "C" unsigned __stdcall GetSystemDirectoryA(char* lpBuffer, unsigned uSize);
@ -138,7 +135,7 @@ void ADL_SetupConfig(ADLConfig *config, const char *Args)
} }
CUSTOM_CVAR(Int, adl_volume_model, ADLMIDI_VolumeModel_DMX, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) CUSTOM_CVAR(Int, adl_volume_model, 3/*ADLMIDI_VolumeModel_DMX*/, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{ {
adlConfig.adl_volume_model = self; adlConfig.adl_volume_model = self;
CheckRestart(MDEV_ADL); CheckRestart(MDEV_ADL);
@ -503,7 +500,7 @@ void OPL_SetupConfig(OPLMidiConfig *config, const char *args)
uint8_t filehdr[8]; uint8_t filehdr[8];
data.Read(filehdr, 8); data.Read(filehdr, 8);
if (memcmp(filehdr, "#OPL_II#", 8)) throw std::runtime_error("Corrupt GENMIDI lump"); if (memcmp(filehdr, "#OPL_II#", 8)) throw std::runtime_error("Corrupt GENMIDI lump");
data.Read(oplMidiConfig.OPLinstruments, sizeof(GenMidiInstrument) * GENMIDI_NUM_TOTAL); data.Read(oplMidiConfig.OPLinstruments, 175 * 36);
config->core = opl_core; config->core = opl_core;
if (args != NULL && *args >= '0' && *args < '4') config->core = *args - '0'; if (args != NULL && *args >= '0' && *args < '4') config->core = *args - '0';
@ -877,14 +874,14 @@ CUSTOM_CVAR(String, wildmidi_config, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CUSTOM_CVAR(Bool, wildmidi_reverb, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL) CUSTOM_CVAR(Bool, wildmidi_reverb, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
{ {
if (currSong != NULL) if (currSong != NULL)
currSong->ChangeSettingInt("wildmidi.reverb", self ? WildMidi::WM_MO_REVERB : 0); currSong->ChangeSettingInt("wildmidi.reverb", *self);
wildMidiConfig.reverb = self; wildMidiConfig.reverb = self;
} }
CUSTOM_CVAR(Bool, wildmidi_enhanced_resampling, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL) CUSTOM_CVAR(Bool, wildmidi_enhanced_resampling, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
{ {
if (currSong != NULL) if (currSong != NULL)
currSong->ChangeSettingInt("wildmidi.resampling", self ? WildMidi::WM_MO_ENHANCED_RESAMPLING : 0); currSong->ChangeSettingInt("wildmidi.resampling", *self);
wildMidiConfig.enhanced_resampling = self; wildMidiConfig.enhanced_resampling = self;
} }

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@ -40,6 +40,9 @@
#include "doomerrors.h" #include "doomerrors.h"
#include "v_text.h" #include "v_text.h"
#include "mididevices/mididevice.h"
#include "midisources/midisource.h"
// MACROS ------------------------------------------------------------------ // MACROS ------------------------------------------------------------------
#define MAX_TIME (1000000/10) // Send out 1/10 of a sec of events at a time. #define MAX_TIME (1000000/10) // Send out 1/10 of a sec of events at a time.
@ -885,6 +888,12 @@ void MIDIStreamer::SetMIDISource(MIDISource *_source)
source->setTempoCallback([=](int tempo) { return !!MIDI->SetTempo(tempo); } ); source->setTempoCallback([=](int tempo) { return !!MIDI->SetTempo(tempo); } );
} }
int MIDIStreamer::GetDeviceType() const
{
return nullptr == MIDI
? MusInfo::GetDeviceType()
: MIDI->GetDeviceType();
}
//========================================================================== //==========================================================================
// //

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@ -32,7 +32,8 @@
*/ */
#include "i_musicinterns.h" #include "i_musicinterns.h"
#include "oplsynth/opl.h" #include "../libraries/oplsynth/oplsynth/opl.h"
#include "../libraries/oplsynth/oplsynth/opl_mus_player.h"
static bool OPL_Active; static bool OPL_Active;

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@ -587,7 +587,7 @@ void S_StopMusic (bool force)
mus_playing.name = ""; mus_playing.name = "";
} }
} }
catch (const std::runtime_error& err) catch (const std::runtime_error& )
{ {
//Printf("Unable to stop %s: %s\n", mus_playing.name.GetChars(), err.what()); //Printf("Unable to stop %s: %s\n", mus_playing.name.GetChars(), err.what());
if (mus_playing.handle != nullptr) if (mus_playing.handle != nullptr)

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@ -79,8 +79,6 @@
#include "stats.h" #include "stats.h"
#include "st_start.h" #include "st_start.h"
#include "optwin32.h"
// MACROS ------------------------------------------------------------------ // MACROS ------------------------------------------------------------------
// The main window's title. // The main window's title.
@ -142,14 +140,6 @@ FModule Kernel32Module{"Kernel32"};
FModule Shell32Module{"Shell32"}; FModule Shell32Module{"Shell32"};
FModule User32Module{"User32"}; FModule User32Module{"User32"};
namespace OptWin32 {
#define DYN_WIN32_SYM(x) decltype(x) x{#x}
DYN_WIN32_SYM(SHGetKnownFolderPath);
#undef DYN_WIN32_SYM
} // namespace OptWin32
// PRIVATE DATA DEFINITIONS ------------------------------------------------ // PRIVATE DATA DEFINITIONS ------------------------------------------------
static const WCHAR WinClassName[] = WGAMENAME "MainWindow"; static const WCHAR WinClassName[] = WGAMENAME "MainWindow";

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@ -42,8 +42,6 @@
#include "m_misc.h" #include "m_misc.h"
#include "version.h" // for GAMENAME #include "version.h" // for GAMENAME
#include "optwin32.h"
// Vanilla MinGW does not have folder ids // Vanilla MinGW does not have folder ids
#if defined(__MINGW32__) && !defined(__MINGW64_VERSION_MAJOR) #if defined(__MINGW32__) && !defined(__MINGW64_VERSION_MAJOR)
static const GUID FOLDERID_LocalAppData = { 0xf1b32785, 0x6fba, 0x4fcf, 0x9d, 0x55, 0x7b, 0x8e, 0x7f, 0x15, 0x70, 0x91 }; static const GUID FOLDERID_LocalAppData = { 0xf1b32785, 0x6fba, 0x4fcf, 0x9d, 0x55, 0x7b, 0x8e, 0x7f, 0x15, 0x70, 0x91 };

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@ -86,8 +86,6 @@
#include "textures/bitmap.h" #include "textures/bitmap.h"
#include "atterm.h" #include "atterm.h"
#include "optwin32.h"
// MACROS ------------------------------------------------------------------ // MACROS ------------------------------------------------------------------
#ifdef _MSC_VER #ifdef _MSC_VER

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@ -1,18 +0,0 @@
#pragma once
// Forward declarations for optional Win32 API procedures
// implemented in i_main.cpp
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <shlobj.h>
#include "i_module.h"
extern FModule Shell32Module;
namespace OptWin32 {
extern TOptProc<Shell32Module, HRESULT(WINAPI*)(REFKNOWNFOLDERID, DWORD, HANDLE, PWSTR *)> SHGetKnownFolderPath;
} // namespace OptWin32