- Fixed: player_t::GetSpawnClass() always returned the spawn flags for the

local player, so co-op games would spawn only the things relevant for the
  local player and not all the things relevant for all players.


SVN r344 (trunk)
This commit is contained in:
Randy Heit 2006-10-01 01:38:37 +00:00
parent fa2fc3f4d7
commit c0bd4e54f4
3 changed files with 20 additions and 3 deletions

View file

@ -1,3 +1,8 @@
September 30, 2006
- Fixed: player_t::GetSpawnClass() always returned the spawn flags for the
local player, so co-op games would spawn only the things relevant for the
local player and not all the things relevant for all players.
September 30, 2006 (Changes by Graf Zahl)
- Fixed: Default flags for APlayerPawn and APlayerChunk were not defined.
- Fixed: The PCD_GETPLAYERINFO case in p_acs.cpp was missing a break.