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- Fixed: player_t::GetSpawnClass() always returned the spawn flags for the
local player, so co-op games would spawn only the things relevant for the local player and not all the things relevant for all players. SVN r344 (trunk)
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September 30, 2006
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- Fixed: player_t::GetSpawnClass() always returned the spawn flags for the
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local player, so co-op games would spawn only the things relevant for the
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local player and not all the things relevant for all players.
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September 30, 2006 (Changes by Graf Zahl)
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- Fixed: Default flags for APlayerPawn and APlayerChunk were not defined.
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- Fixed: The PCD_GETPLAYERINFO case in p_acs.cpp was missing a break.
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