mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-28 15:02:01 +00:00
- fixed: a few DECORATE commands had incorrect parameter lists.
SVN r3700 (trunk)
This commit is contained in:
parent
d652acb9e4
commit
a8ac550827
1 changed files with 3 additions and 3 deletions
|
@ -1251,7 +1251,7 @@ DEFINE_PROPERTY(visibletoteam, I, Actor)
|
|||
//==========================================================================
|
||||
// [BB]
|
||||
//==========================================================================
|
||||
DEFINE_PROPERTY(visibletoplayerclass, S_s, Actor)
|
||||
DEFINE_PROPERTY(visibletoplayerclass, Ssssssssssssssssssss, Actor)
|
||||
{
|
||||
info->VisibleToPlayerClass.Clear();
|
||||
for(int i = 0;i < PROP_PARM_COUNT;++i)
|
||||
|
@ -1289,7 +1289,7 @@ DEFINE_PROPERTY(stamina, I, Actor)
|
|||
//==========================================================================
|
||||
//
|
||||
//==========================================================================
|
||||
DEFINE_CLASS_PROPERTY(restrictedto, S_s, Inventory)
|
||||
DEFINE_CLASS_PROPERTY(restrictedto, Ssssssssssssssssssss, Inventory)
|
||||
{
|
||||
info->RestrictedToPlayerClass.Clear();
|
||||
for(int i = 0;i < PROP_PARM_COUNT;++i)
|
||||
|
@ -1303,7 +1303,7 @@ DEFINE_CLASS_PROPERTY(restrictedto, S_s, Inventory)
|
|||
//==========================================================================
|
||||
//
|
||||
//==========================================================================
|
||||
DEFINE_CLASS_PROPERTY(forbiddento, S_s, Inventory)
|
||||
DEFINE_CLASS_PROPERTY(forbiddento, Ssssssssssssssssssss, Inventory)
|
||||
{
|
||||
info->ForbiddenToPlayerClass.Clear();
|
||||
for(int i = 0;i < PROP_PARM_COUNT;++i)
|
||||
|
|
Loading…
Reference in a new issue