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- fixed: Setting the first state's duration of a fast projectile to 0 caused
an underflow and blocked all further state changes. SVN r1929 (trunk)
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2 changed files with 5 additions and 1 deletions
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@ -1,3 +1,7 @@
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October 19, 2009 (Changes by Graf Zahl)
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- fixed: Setting the first state's duration of a fast projectile to 0 caused
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an underflow and blocked all further state changes.
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October 18, 2009 (Changes by Graf Zahl)
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- fixed: FMultiPatchTexture::MakeTexture was missing a range check for the
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special colormap index.
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@ -99,7 +99,7 @@ void AFastProjectile::Tick ()
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// Advance the state
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if (tics != -1)
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{
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tics--;
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if (tics > 0) tics--;
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while (!tics)
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{
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if (!SetState (state->GetNextState ()))
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