mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-24 13:01:47 +00:00
- fixed: FMultiPatchTexture::MakeTexture was missing a range check for the
special colormap index. SVN r1928 (trunk)
This commit is contained in:
parent
dcd4c7fe7a
commit
8390184839
5 changed files with 20 additions and 2 deletions
|
@ -1,3 +1,7 @@
|
|||
October 18, 2009 (Changes by Graf Zahl)
|
||||
- fixed: FMultiPatchTexture::MakeTexture was missing a range check for the
|
||||
special colormap index.
|
||||
|
||||
October 17, 2009 (Changes by Graf Zahl)
|
||||
- Fixed: 3DMidtex checks were treating the Null texture as a valid texture.
|
||||
- Fixed: The rail sound's position was not clamped to the actual range between
|
||||
|
|
|
@ -429,7 +429,7 @@ BYTE *GetBlendMap(PalEntry blend, BYTE *blendwork)
|
|||
return TranslationToTable(TRANSLATION(TRANSLATION_Standard, 7))->Remap;
|
||||
|
||||
default:
|
||||
if (blend >= BLEND_SPECIALCOLORMAP1)
|
||||
if (blend >= BLEND_SPECIALCOLORMAP1 && blend < BLEND_SPECIALCOLORMAP1 + SpecialColormaps.Size())
|
||||
{
|
||||
return SpecialColormaps[blend - BLEND_SPECIALCOLORMAP1].Colormap;
|
||||
}
|
||||
|
|
|
@ -146,6 +146,7 @@ FTexture::FTexture (const char *name, int lumpnum)
|
|||
bMasked(true), bAlphaTexture(false), bHasCanvas(false), bWarped(0), bComplex(false),
|
||||
Rotations(0xFFFF), Width(0), Height(0), WidthMask(0), Native(NULL)
|
||||
{
|
||||
id.SetInvalid();
|
||||
if (name != NULL)
|
||||
{
|
||||
uppercopy(Name, name);
|
||||
|
|
|
@ -320,7 +320,7 @@ FTextureID FTextureManager::AddTexture (FTexture *texture)
|
|||
int trans = Textures.Push (hasher);
|
||||
Translation.Push (trans);
|
||||
if (bucket >= 0) HashFirst[bucket] = trans;
|
||||
return FTextureID(trans);
|
||||
return (texture->id = FTextureID(trans));
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
@ -365,10 +365,15 @@ void FTextureManager::ReplaceTexture (FTextureID picnum, FTexture *newtexture, b
|
|||
newtexture->UseType = oldtexture->UseType;
|
||||
Textures[index].Texture = newtexture;
|
||||
|
||||
newtexture->id = oldtexture->id;
|
||||
if (free)
|
||||
{
|
||||
delete oldtexture;
|
||||
}
|
||||
else
|
||||
{
|
||||
oldtexture->id.SetInvalid();
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
|
|
@ -100,6 +100,7 @@ public:
|
|||
fixed_t yScale;
|
||||
|
||||
int SourceLump;
|
||||
FTextureID id;
|
||||
|
||||
union
|
||||
{
|
||||
|
@ -156,6 +157,7 @@ public:
|
|||
virtual bool UseBasePalette();
|
||||
virtual int GetSourceLump() { return SourceLump; }
|
||||
virtual FTexture *GetRedirect(bool wantwarped);
|
||||
FTextureID GetID() const { return id; }
|
||||
|
||||
virtual void Unload () = 0;
|
||||
|
||||
|
@ -278,6 +280,12 @@ public:
|
|||
return Textures[Translation[texnum.texnum]].Texture;
|
||||
}
|
||||
|
||||
FTexture *ByIndexTranslated(int i)
|
||||
{
|
||||
if (unsigned(i) >= Textures.Size()) return NULL;
|
||||
return Textures[Translation[i]].Texture;
|
||||
}
|
||||
|
||||
void SetTranslation (FTextureID fromtexnum, FTextureID totexnum)
|
||||
{
|
||||
if ((size_t)fromtexnum.texnum < Translation.Size())
|
||||
|
|
Loading…
Reference in a new issue