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Moved Warp to the ZDoom range
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@ -4422,6 +4422,8 @@ enum EACSFunctions
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ACSF_ChangeActorRoll,
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ACSF_GetActorRoll,
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ACSF_QuakeEx,
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ACSF_Warp, // 92
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/* Zandronum's - these must be skipped when we reach 99!
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-100:ResetMap(0),
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-101 : PlayerIsSpectator(1),
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@ -4432,9 +4434,6 @@ enum EACSFunctions
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-106 : KickFromGame(2),
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*/
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// GLOOME
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ACSF_Warp = 11201,
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// ZDaemon
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ACSF_GetTeamScore = 19620, // (int team)
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ACSF_SetTeamScore, // (int team, int value)
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