From 7163aa96678cbe12b5a8c2a11f0856b2a2c114c6 Mon Sep 17 00:00:00 2001 From: Benjamin Moir Date: Fri, 31 Jul 2015 22:28:10 +0930 Subject: [PATCH] Moved Warp to the ZDoom range --- src/p_acs.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/p_acs.cpp b/src/p_acs.cpp index 1f56607e5..750b8f09d 100644 --- a/src/p_acs.cpp +++ b/src/p_acs.cpp @@ -4422,6 +4422,8 @@ enum EACSFunctions ACSF_ChangeActorRoll, ACSF_GetActorRoll, ACSF_QuakeEx, + ACSF_Warp, // 92 + /* Zandronum's - these must be skipped when we reach 99! -100:ResetMap(0), -101 : PlayerIsSpectator(1), @@ -4431,9 +4433,6 @@ enum EACSFunctions -105 : SetPlayerLivesLeft(2), -106 : KickFromGame(2), */ - - // GLOOME - ACSF_Warp = 11201, // ZDaemon ACSF_GetTeamScore = 19620, // (int team)