Moved Warp to the ZDoom range

This commit is contained in:
Benjamin Moir 2015-07-31 22:28:10 +09:30
parent efce2a200c
commit 7163aa9667
1 changed files with 2 additions and 3 deletions

View File

@ -4422,6 +4422,8 @@ enum EACSFunctions
ACSF_ChangeActorRoll, ACSF_ChangeActorRoll,
ACSF_GetActorRoll, ACSF_GetActorRoll,
ACSF_QuakeEx, ACSF_QuakeEx,
ACSF_Warp, // 92
/* Zandronum's - these must be skipped when we reach 99! /* Zandronum's - these must be skipped when we reach 99!
-100:ResetMap(0), -100:ResetMap(0),
-101 : PlayerIsSpectator(1), -101 : PlayerIsSpectator(1),
@ -4432,9 +4434,6 @@ enum EACSFunctions
-106 : KickFromGame(2), -106 : KickFromGame(2),
*/ */
// GLOOME
ACSF_Warp = 11201,
// ZDaemon // ZDaemon
ACSF_GetTeamScore = 19620, // (int team) ACSF_GetTeamScore = 19620, // (int team)
ACSF_SetTeamScore, // (int team, int value) ACSF_SetTeamScore, // (int team, int value)