- fix: player landing sound was not properly playing, error in morph logic check

This commit is contained in:
Rachael Alexanderson 2022-02-14 10:17:52 -05:00
parent add4ff12ac
commit 64ee08d80b
1 changed files with 1 additions and 1 deletions

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@ -1291,7 +1291,7 @@ class Actor : Thinker native
bool grunted;
// [RH] only make noise if alive
if (self.health > 0 && !self.player.morphTics)
if (self.health > 0 && self.player.morphTics == 0)
{
grunted = false;
// Why should this number vary by gravity?