diff --git a/wadsrc/static/zscript/actors/actor.zs b/wadsrc/static/zscript/actors/actor.zs index 7be0f9601..cf7df8ad0 100644 --- a/wadsrc/static/zscript/actors/actor.zs +++ b/wadsrc/static/zscript/actors/actor.zs @@ -1291,7 +1291,7 @@ class Actor : Thinker native bool grunted; // [RH] only make noise if alive - if (self.health > 0 && !self.player.morphTics) + if (self.health > 0 && self.player.morphTics == 0) { grunted = false; // Why should this number vary by gravity?