- Fixed: "Disallow Suicide" gameplay menu option should be labeled as "Allow Suicide".

SVN r2356 (trunk)
This commit is contained in:
Randy Heit 2010-06-06 05:00:30 +00:00
parent 2090c03d88
commit 41bd0f5369
2 changed files with 2 additions and 2 deletions

View file

@ -290,7 +290,7 @@ enum
DF2_NO_AUTOMAP_ALLIES = 1 << 19, // Allies can been seen on the automap. DF2_NO_AUTOMAP_ALLIES = 1 << 19, // Allies can been seen on the automap.
DF2_DISALLOW_SPYING = 1 << 20, // You can spy on your allies. DF2_DISALLOW_SPYING = 1 << 20, // You can spy on your allies.
DF2_CHASECAM = 1 << 21, // Players can use the chasecam cheat. DF2_CHASECAM = 1 << 21, // Players can use the chasecam cheat.
DF2_NOSUICIDE = 1 << 22, // Players are allowed to suicide. DF2_NOSUICIDE = 1 << 22, // Players are not allowed to suicide.
DF2_NOAUTOAIM = 1 << 23, // Players cannot use autoaim. DF2_NOAUTOAIM = 1 << 23, // Players cannot use autoaim.
DF2_DONTCHECKAMMO = 1 << 24, // Don't Check ammo when switching weapons. DF2_DONTCHECKAMMO = 1 << 24, // Don't Check ammo when switching weapons.
}; };

View file

@ -1037,7 +1037,7 @@ static menuitem_t DMFlagsItems[] = {
{ bitflag, "Fast monsters", {&dmflags}, {0}, {0}, {0}, {(value_t *)DF_FAST_MONSTERS} }, { bitflag, "Fast monsters", {&dmflags}, {0}, {0}, {0}, {(value_t *)DF_FAST_MONSTERS} },
{ bitflag, "Degeneration", {&dmflags2}, {0}, {0}, {0}, {(value_t *)DF2_YES_DEGENERATION} }, { bitflag, "Degeneration", {&dmflags2}, {0}, {0}, {0}, {(value_t *)DF2_YES_DEGENERATION} },
{ bitflag, "Allow Autoaim", {&dmflags2}, {1}, {0}, {0}, {(value_t *)DF2_NOAUTOAIM} }, { bitflag, "Allow Autoaim", {&dmflags2}, {1}, {0}, {0}, {(value_t *)DF2_NOAUTOAIM} },
{ bitflag, "Disallow Suicide", {&dmflags2}, {1}, {0}, {0}, {(value_t *)DF2_NOSUICIDE} }, { bitflag, "Allow Suicide", {&dmflags2}, {1}, {0}, {0}, {(value_t *)DF2_NOSUICIDE} },
{ bitmask, "Allow jump", {&dmflags}, {3.0}, {DF_NO_JUMP|DF_YES_JUMP}, {0}, {DF_Jump} }, { bitmask, "Allow jump", {&dmflags}, {3.0}, {DF_NO_JUMP|DF_YES_JUMP}, {0}, {DF_Jump} },
{ bitmask, "Allow crouch", {&dmflags}, {3.0}, {DF_NO_CROUCH|DF_YES_CROUCH}, {0}, {DF_Crouch} }, { bitmask, "Allow crouch", {&dmflags}, {3.0}, {DF_NO_CROUCH|DF_YES_CROUCH}, {0}, {DF_Crouch} },
{ bitflag, "Allow freelook", {&dmflags}, {1}, {0}, {0}, {(value_t *)DF_NO_FREELOOK} }, { bitflag, "Allow freelook", {&dmflags}, {1}, {0}, {0}, {(value_t *)DF_NO_FREELOOK} },