diff --git a/src/doomdef.h b/src/doomdef.h index 87216ae6b..716b2e105 100644 --- a/src/doomdef.h +++ b/src/doomdef.h @@ -290,7 +290,7 @@ enum DF2_NO_AUTOMAP_ALLIES = 1 << 19, // Allies can been seen on the automap. DF2_DISALLOW_SPYING = 1 << 20, // You can spy on your allies. DF2_CHASECAM = 1 << 21, // Players can use the chasecam cheat. - DF2_NOSUICIDE = 1 << 22, // Players are allowed to suicide. + DF2_NOSUICIDE = 1 << 22, // Players are not allowed to suicide. DF2_NOAUTOAIM = 1 << 23, // Players cannot use autoaim. DF2_DONTCHECKAMMO = 1 << 24, // Don't Check ammo when switching weapons. }; diff --git a/src/m_options.cpp b/src/m_options.cpp index 7fcd0bdcf..67aab6d62 100644 --- a/src/m_options.cpp +++ b/src/m_options.cpp @@ -1037,7 +1037,7 @@ static menuitem_t DMFlagsItems[] = { { bitflag, "Fast monsters", {&dmflags}, {0}, {0}, {0}, {(value_t *)DF_FAST_MONSTERS} }, { bitflag, "Degeneration", {&dmflags2}, {0}, {0}, {0}, {(value_t *)DF2_YES_DEGENERATION} }, { bitflag, "Allow Autoaim", {&dmflags2}, {1}, {0}, {0}, {(value_t *)DF2_NOAUTOAIM} }, - { bitflag, "Disallow Suicide", {&dmflags2}, {1}, {0}, {0}, {(value_t *)DF2_NOSUICIDE} }, + { bitflag, "Allow Suicide", {&dmflags2}, {1}, {0}, {0}, {(value_t *)DF2_NOSUICIDE} }, { bitmask, "Allow jump", {&dmflags}, {3.0}, {DF_NO_JUMP|DF_YES_JUMP}, {0}, {DF_Jump} }, { bitmask, "Allow crouch", {&dmflags}, {3.0}, {DF_NO_CROUCH|DF_YES_CROUCH}, {0}, {DF_Crouch} }, { bitflag, "Allow freelook", {&dmflags}, {1}, {0}, {0}, {(value_t *)DF_NO_FREELOOK} },