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- spycancel improvement by Edward-san.
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1 changed files with 4 additions and 4 deletions
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@ -859,10 +859,10 @@ static void ChangeSpy (int changespy)
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// Otherwise, cycle to the next player.
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bool checkTeam = !demoplayback && deathmatch;
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int pnum = int(players[consoleplayer].camera->player - players);
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if (changespy == SPY_CANCEL) {
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pnum = consoleplayer;
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} else {
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int pnum = consoleplayer;
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if (changespy != SPY_CANCEL)
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{
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pnum = int(players[consoleplayer].camera->player - players);
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int step = (changespy == SPY_NEXT) ? 1 : -1;
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do
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