Remove -28 offset to fix issue 0000012

This commit is contained in:
Magnus Norddahl 2017-01-10 20:07:51 +01:00
parent 12e272248e
commit 361bb11b13

View file

@ -147,7 +147,7 @@ namespace swrenderer
skyangle += FLOAT2FIXED(s->GetTextureXOffset(pos));
// Vertical offset allows careful sky positioning.
skymid = s->GetTextureYOffset(pos) - 28;
skymid = s->GetTextureYOffset(pos);
// We sometimes flip the picture horizontally.
//