- oops, missed this

This commit is contained in:
Rachael Alexanderson 2019-08-06 15:31:13 -04:00
parent 0bef2abc01
commit 03209a16de

View file

@ -91,14 +91,14 @@ const char *GetVersionString();
#define SAVEVER 4556
// This is so that derivates can use the same savegame versions without worrying about engine compatibility
#define GAMESIG "GZDOOM"
#define BASEWAD "gzdoom.pk3"
#define GAMESIG "QZDOOM"
#define BASEWAD "qzdoom.pk3"
#define OPTIONALWAD "game_support.pk3"
// More stuff that needs to be different for derivatives.
#define GAMENAME "GZDoom"
#define WGAMENAME L"GZDoom"
#define GAMENAMELOWERCASE "gzdoom"
#define GAMENAME "QZDoom"
#define WGAMENAME L"QZDoom"
#define GAMENAMELOWERCASE "qzdoom"
#define FORUM_URL "http://forum.zdoom.org/"
#define BUGS_FORUM_URL "http://forum.zdoom.org/viewforum.php?f=2"