diff --git a/src/version.h b/src/version.h index 6528c3aea..796e61fdb 100644 --- a/src/version.h +++ b/src/version.h @@ -91,14 +91,14 @@ const char *GetVersionString(); #define SAVEVER 4556 // This is so that derivates can use the same savegame versions without worrying about engine compatibility -#define GAMESIG "GZDOOM" -#define BASEWAD "gzdoom.pk3" +#define GAMESIG "QZDOOM" +#define BASEWAD "qzdoom.pk3" #define OPTIONALWAD "game_support.pk3" // More stuff that needs to be different for derivatives. -#define GAMENAME "GZDoom" -#define WGAMENAME L"GZDoom" -#define GAMENAMELOWERCASE "gzdoom" +#define GAMENAME "QZDoom" +#define WGAMENAME L"QZDoom" +#define GAMENAMELOWERCASE "qzdoom" #define FORUM_URL "http://forum.zdoom.org/" #define BUGS_FORUM_URL "http://forum.zdoom.org/viewforum.php?f=2"